My guess is they are taking some of the feedback and working it in? or the 1yr office celebration was so lit they are just getting back to work today lol.
I am looking forward to this update, I feel it will help far more people then we realize. It includes an important system I feel the game lacks.
I feel I need to respond to some comments about store owners above. I set my request baskets relative to my shop stand prices, when one rises or falls the other does as well. My goal is to have around 30% margin, with potential greater ones depending on the number of steps to get to the end result (ie machined metal blocks vs ore cost).
I am sorry that I don’t have more coin in my baskets at times, I pretty much am running the store chain at cost right now in that regard (portal costs man). I have invested about half my coin into the baskets in the past month to get my stock variety expanding, so there is that. Right now, if I am loosing coin or gaining it completely hinges on how much I can buy Oort shards at, so until that front improves I can’t stock more coin a week into the baskets than I am already and I wish it weren’t that way.
Will this new system improve all this? short term probably no, long term probably yes. Economies are not just short term things, and I honestly feel this new scanner system that is baked into the UI is good for the long term health of the economy.