Testing 238: Prototype Creative Mode and Modding!

There.

Like for what? All long term things they show now can change on the way, then we will have people whining about not having the exact same roadmap.

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Believe it when I see it, but im not going to continue down this line of conversing with you this is where my engagement ends I have spoke my peace and I have more relevant things to attend to. Happy holidays everyone.

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As a merchant I wholeheartedly support you on this. I know yourself and a lot of others genuinely find the need to play economy a chore and i truly hope that whatever this becomes allows those players to enjoy their hearts out building whatever they can imagine.

I truly look forward to seeing the screenshots of what people manage to create here and I hope to see more tutorial videos start popping up on let’s say “how to build blah blah blah”, like they do in MC. This would be impossible to do on live server in any user friendly way being limited to first or 3rd person views.

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Tfw want to script but have too much work to do in live

:<

I can’t speak for the entire community of former Boundless players, but I’ve been gone for about a year now and this forum thread had about the same effect on me as a summoning spell. So, potential +1 to your daily player count, at least.

I wouldn’t say that I absolutely needed a Creative Mode, but at the very LEAST I needed a substantial reduction in the grind for building materials. The game still has a really unique aesthetic to me, it’s just… locked behind hours and hours of what I consider drudgery. But, in lieu of an across-the-boards 25%+ reduction in the cost of Everything Ever, I’d settle for this. I can’t say I’d be all over the standard universe with its current rules, but at the very least I’d be happy to hop back and forth once in a while.

Two points in here that I definitely agree with, as well:

Aside from just letting builders build, this could be an incredibly valuable “laboratory” to observe player behavior. Maybe some of us wind up building planets and inviting friends, and we DO create functional economies, but they’re just fundamentally different than the one as it currently exists on the servers. Maybe we wind up using some materials to extreme excess, and others not at all, when we’re free to choose whatever we want.

If this data is collected and submitted, it can be a wonderful tool for tweaking the live universe. Instead of weighing shouts of “Less Grind” and “I Love Dirt Farming”, or “Gems Are Too Rare” and “No One Will Buy My Diamonds”, now it might be possible to come up with an actual quantity +/-. They could be free to make more positive changes because they’d have less reason to fear overshooting the mark; the data would support the needed adjustments.

I worked in software sales until about a year ago, and my first company had an ENTIRE DEPARTMENT exclusively for this purpose. You know they’ll pick up the phone and listen to what you have to say. You know they liked your product (and could like it again). You know they’ll write that check, because they already did once. If you look at the general population, there are only so many new people every year who will get a Steam account, and who like building games, and who speak a language that the game is produced in, and who are currently looking to buy one, yada yada… Point is, it’s a very small subset of the population.

But ya know where you can find 50,000 people who might be interested in changes to the game?.. They already own it. And they could increase your population, enhance other players’ experiences through filling the MMO environment, spread positive word-of-mouth, and maybe even buy some cubits along the way.

̶N̶o̶t̶ ̶a̶b̶o̶u̶t̶ ̶t̶o̶ ̶r̶e̶i̶n̶s̶t̶a̶l̶l̶ ̶y̶e̶t̶,̶ ̶b̶u̶t̶ ̶y̶o̶u̶’̶v̶e̶ ̶d̶e̶f̶i̶n̶i̶t̶e̶l̶y̶ ̶g̶o̶t̶ ̶m̶y̶ ̶a̶t̶t̶e̶n̶t̶i̶o̶n̶.̶

EDIT: … And then they dropped the zip files for the prototype planets. OK, NOW I really can’t say No anymore.

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If there is access to the public planets, it might be possible to copy/paste the entire planet, only that it might not be plotted.

Funtastic!! I wonder how our Creative Mode will stand out from the rest of the voxel games creative modes?

I’m sure it will be a very unique and exciting experience.

Looking forward to it very much. However, I’ll probably stay in the survival mode mostly. I like seeing other citizens. :innocent:

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Would it be possible to have some creative mode portion available offline? One thing I’ve run up against is wanting to bring my ps4 places (like a cabin) that don’t have internet. Or being able to bring a laptop to work where I can’t use the work network for gaming, but could still play for a half hour offline.

Interesting.

Can’t wait to see how many people port over to creative servers. Its a builders dream, no longer waiting for exos to spit up hues of coloured blocks, yay.

Honest question, as in, I’m curious about something…

I love the game otherwise I wouldn’t be here, when I build something and finally finish it I feel that I accomplished something with the way the game works.

Do pure builders like the idea of having to give themselves all the materials they want and then build it in the game’s creative mode give them any satisfaction?

Would creating some awesome looking Voxel creations in a voxel editor not give the same feeling?

Especially considering when it is possible to write a script in creative currently that imports voxel editor files and then creates the building for you in the game…

Of course, I’m not a pure builder, I did buy the game to build, but what I just described is really not something I would enjoy doing for long…

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There is such a wide spectrum of people playing this game that there are always going to be people who play games like this just to create. And I guess if they feel the gathering and collecting system this game employs to be a chore that simply gets in their way then creative mode is the answer.

I would love to see what some of the truly talented and artistic people of this community could come up with without any limitations put on them.

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The view I see it, it halves the accomplishment and satisfaction I get out of it. I get oddly bored when playing a game in Creative Mode.
Might just be me, though. I’m sure a lot of people would be super happy with a Creative Mode.

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Sure, that means a tier_7 profile map is for a Tier 8 “in game text” planet :slight_smile:

I noticed that the tier_6 umbris, rift and blink have 2 profiles, an exo one and a non exo one.
The tier_7 only has an exo profile.

So the game already supports non-exo T7 lucent planets and T8 Brutal Rift/Umbris/Blink with Lvl 10 atmosphere…

See:

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Does this mean pemanent Lucent planets in the future? Would be amazing seeing how certain things are locked behind getting the lucent gems. looking at you crysominter coils and pigment processor coils.

Nope, I’m the same, if I just want everything like that and need to use the kinda awkward way of giving myself everything I want I think I’d rather use a drawing program to create something would probably put even less limitations on a creative person…

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I have no idea what the devs are planning to do, but the game code seems to support it I guess…

There going to be Separate Planets Made for Titan Class Monsters?

No, for precisely the one reason that I think has always been this game’s greatest strength - the level of detail in the blocks, and their ability to be converted into non-square shapes. It creates an aesthetic and an array of design choices that I’ve never seen an equal of in any other voxel builder.

I owned the game for a long time during Early Access but mostly sat on it without playing it, until chiseling was added… and then my world was forever changed. And now there are even more blocks and more chiseling options! This is why I could never get into Minecraft, and this is why I tried other games like Portal Knights but quickly abandoned them. I also played Boundless for a hot minute when I had some Oort sugar daddies feeding me materials, but felt like I was leeching someone else’s time for a task that I didn’t even want to perform on my own.

And then I looked at some of the new block recipes… Oof. Been keeping an eye on the game from afar for quite a while now, and it’s been almost paradoxical for me - the things that make me love the game have only gotten better, while the thing that makes me not want to play it has either stayed the same or become even more of an obstacle.

And to be VERY clear… Something that has been stated before but I don’t think gets stated enough… For some people, and certainly for myself, this doesn’t have to be an all-or-nothing deal. I wouldn’t object to living in the shared universe at all, but I just can’t stomach the current meta when it comes to gathering and crafting requirements in order to build on the scale that I’d like to build. And I do like to share the things I build, so it would be much more rewarding than just keeping it to myself in a voxel program. I didn’t come upon the game by accident, I’m at a minimum OK with the other aspects of the game; I just feel too heavily constrained by the time demands of non-building tasks in order to keep my builds going.

My ideas encompass thousands and thousands and thousands of plots… If you gave me, say, a 50% cut in crafting costs and double mining drops, I could build you an entire city and not get tired or bored, and you could keep it when I finished cuz I’d be right on to the next project. If you gave me unlimited materials and left me alone and came back in a couple of weeks?.. I could cover an entire planet from end to end, from height 1 to 255.

In fact… Did the devs ever create that “dev planet” that they planned during Early Access? Because if they picked a landscape from the world builder and threw me onto it with unlimited blocks, I WOULD BUILD A PLANET FOR THEM, AND IT WOULD BE GLORIOUS. @james THIS IS MY SOLEMN VOW TO YOU.

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I guess this is likely a big part of why the game has the mechanics that it does.

I’m not saying that what you created would not be amazing, but it would just take a couple of enthusiastic builders, like yourself, and it would end in very little room left for anyone else to build on if the ‘grind’ was significantly reduced (not saying it couldn’t use a little reworking though!)

So allowing people to spawn and create their own planet, that you can build whatever you wish is great.

It is not something I can see myself ever using, for me building in this game is done out of necessity, I far prefer the crafting/survival elements.

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