Feel I will wait till we have much more control over the look of our world, If i was going to buy a custom world (and i would really want to someday) I would ideally want total control with a world editor, and the ability to change things later with world edits and upload them to the world, think minecraft and the world edit features. One of my favourite thing to do on servers was terrain modification, improving and adding crazy features, or cave systems.
I hope one day we will see this evolve into worlds with custom rulesets, perhaps pvp worlds or dungeon worlds we can create for the community, or mini game areas of worlds, ect ect, the skys the limit on where they can take this long term.
Biomes do not dictate resources (such as seams and mushrooms), that is tied to the world profile (lush, blast etc) and tier of world. A Tier 7 biome on a lush world would never spawn Rift or Gems. Hope that clears some things up
Thanks!! Question though, if the world and tier profile are correct for the resource you are going for, then the biomes could influence how MANY of that resource you get though? For example, if the Arid world type weighted it in favor of having desert biomes, then pairing that with a T6 burn could in theory increase the odds of a higher ruby count, or if you had a water-heavy biome profile, you could increase the number of emerald/amethyst on a toxic/corrosive? So though the resource types are tied to the resource and tier profile, the biomes do play into where on that planet they spawn, how many total there are? (I’ve seen gem counts on exos of the same type and tier range from 10-20k up well into the hundreds of thousands based on what biomes are there, so if we can chose a biome profile on top of the world type and tier, it would seem to weight rolling a world with a resource we want heavily in our favor)
Yep. They haven’t made an announcement yet that the first batch has been retired. I think that’s going to happen to test reclaiming and then the second batch will be done.
That is true (but as ever not the whole story), while the world type dictates what things could spawn, you still need rocks for example to spawn metals. So biomes will have some sway on where you find the resources. However there is a little bit more to the resource logic that attempts to spread out sensible amounts of resources.
Hey I’m in that screenshot and we’ll have to continue the tour later. Since I got kicked off the server I decided I probably should eat and relax a bit so I can get to bed.
There’s speculation about it but no confirmation yet from the devs. They’ve said we cannot get exo profiles but world builder has non-exo T7 profiles in it.