Talking with @almund while on Creative planet… the current options of “visit” and “claim” means that if you want to be able to have people visit then they can also (especially on creative) just come in with an infinite amount of forged bombs with good augments and basically destroy everything that is not plotted.
We feel there really needs to be 3 options:
Visit (look but don’t touch)
Modify (visit and able to do stuff)
Claim (as it is now with being able to claim plots)
Well on sovereign it’s not infinite and that planet is supposed to closely follow public rules. On creative I can understand slightly changing it to help prevent that.
But also you’re kinda making it public by allowing plotting etc.
It could be huge issue group players getting their fun by visiting several public creative planets just to fly over and bomb areas. Players who use their time on creative have to use their play time to make area again natural.
Some might remember how world was chiseled when 1.0 came and many didn’t like how ground was full of squares
It will eventually, was just suggesting that a third option may be beneficial. I think without it some people may be more likely to not give global permissions and only give permissions to visit to those they trust.
I figured that’s how creative would end up to begin with actually. Trusted people only. Figured most that got creative would want for themselves or only themes. I know for myself if I get a creative only about 3 people will be allowed there to build.
Yeah, thought about that too… but it would take ages. I just think an option to turn off people ability to damage the planet you rent might be useful for some. Not saying you have to use it, just that its there for those that might want it.
Of course it would take forever. Just like flying around to bomb a whole planet would too.
There will always be trolls. I just figure that to have 1 regen bomb on you to bring back the planet in case someone would feel mean one day isnt that big of a deal. but
Kudos to the devs for including Creative planets in the live universe, but this will cause some unique issues & extra time to develop. Issue with travel/portals, certain items, other players…
I thought they had originally stated that since Creative planets won’t follow any of the rules from the live universe, that they wouldn’t be accessible from the live universe
Lots of additional permissions would be handy for Sovereign & Creative planets:
Day/night cycle on/off
Particles/atmosphere on/off
Creatures on/off
Terrain noise: high/low
Public can harvest wild resources: yes/no
Public can regen: yes/no
etc