Would be cool to have floods for worlds with oceans. Just think of a hard survival world where you have a big flood every several hours so that you have to get on higher grounds to keep you shoes and cloth dry 
Your that 1-9 left in the website?
I donāt think that would be a good idea,Iāve seen a lot of in game floods. They donāt a way look the best,and not in a voxel game.
I think thatās how you spell it.
But the water in Oort doesnāt look like in a normal voxel game either. So Iād give it a try^^
True,but itās still voxel. It still falls in cube form.
yes it falls into a cube form. But who knows how it will come down/raise.
Well only time will tell.
But I just had a thought,what if we had earthquakes that have cracks in the ground up to around 10m to 15m of crack. In each crack they were special ores and you only had a little time to get them before the crack closed up.
earthquakes yes, special ores no, if there are ores they were there before and just surfaced because of the earthquake.
Yeah,but I thought a earthquake could be rare. Plus it could also be devastating to builds, so I thought maybe if the something a little good came out of it like a couple rare ores and you know people would love it and hated, like a sweet-and-sour mixer.
There was a backer poll some time back asking about volcanic eruptions, hurricanes, other natural disasters that was very well recieved.
Can you give a link?
Would be cool if their could be rare ores that are created through lava and you find it in such cracks and craters, but the lava goes up and down so you have to be quick to get them before you are burned 
That sounds amazing!!!
They should be on higher lever worlds though.
Yepp, hard worlds with hard mechanics for hard earned resources that are worth the efforts and risks 
Do you think there should systems in place that only the same level players can go to the same level world?
There will be the tier system which allows only to go to higher worlds when meeting the requirements. For the moment that will be to beat the titan of the tier you are in the moment, but may be that there will be mechanics next to it. I hope they donāt introduce a character level system but a more flexible one with fluid progress 
That sounds really cool,sounds light sword art online. To go to the next level,you have to beat the boss.
Don“t get me wrong, the lightning animation looks awesome and the fact that it is not just a simple weather on/off mechanic like in Minecraft is awesome but we still don“t have a way to place water/lava (except for asking for a water/lava block in the forum), the devs have to manually place player requested beacons and we run around as orange blocks. I know that all those things are in work but I can“t understand why weather effects are that high up in the priority list.
Multiple people with different jobs i reckon, no use in making an artist program combat. i also think it is limited how many people can work on 1 thing at once, or maybe they thought it was a cool idea and saw it take a really short time to make so they decided it was worth making it just to get something out
The possibillities are endless, not that i disagree ofc.
Another possibility could be that they already finished the things vastar listed. And weather was something they could leak/ tease us with, without spoiling the surprise of the big update.