Which would be possible with the current alt system, or the switchable builds system. Nothing lost.
Not suggesting we change that. It’s a perfectly valid choice, and one that I might make use of as well.
Ok, I’ll try to say what I’m trying to get across, as clear as I can one last time, then I’m out. We’re going in circles here.
Me switching characters in the Sanctum and me switching skill ‘sets’ on one character can, if one develops the alts to separate roles, have the exact same effect – of allowing one to fulfill all roles. Call it an alt, call it a skill set, the end result is the same.
I love alts. I love that it gives people the ability to imagine and create other personas and/or families.
But free people from thinking “but I can’t mine on my other character, maybe I should make this character a miner so that I can…”.
Let the alts be creations of their own, their own personalities and skill sets that may or may not overlap, as fits that character. This can also be done now with alts, if you don’t want or need to have all the game options available to you (mining/gathering/hunter/tank/etc). And that is a perfectly valid choice in how you choose to play the game.
For those of us who will create characters to fulfill these other roles, because that is how we like to experience the game, and do not want to be forced to use another name that people will need to remember us by, why force that?
For example, I’ll just end up with Stormsoul, SomeOtherStormsoul, and YetSomeOtherStormsoul. each of which will fulfill a role. This diminishes name and personal recognition within the game. I’ll still have all the roles I want fulfilled, but there is no gain in forcing it to be another character, and a loss, socially, I think.
And I am in no way saying give a character enough points to get every skill at once. Heck, you cant do that now, and you wouldn’t be able to do that with either alts OR switchable specs.
Just think of it as when I switch ‘sets’, I am switching to an alt. I just don’t want to have to change my name or appearance. For those that do want that, the alt option is still there. Nothing is lost in allowing sets if we keep alts as well. In fact, as I stated, I think it frees up the alts up to be more creative inventions for many people, not based on which skills the others don’t have.
I’m in no way suggesting taking away people’s ability to create alts as they are.
I’m sorry I can’t be more clear.