I’m failing to see how they can work together also, just in a different way
I do now, he just has three different names.
You’d have that ability then, yes. This is already possible, without respeccing even. (At least until the additional skill trees are opened, and depending upon skill point balancing with that).
This seems to go against your very statement that alts should be separate characters. If Bob the builder gets an achievement, should Joe the Lumberjack have it also then?
Personally, whether feats are character or account wide, does not matter to me at all. I’m not a feat-achiever/completionist. I do them because they gain me xp that allows me to advance my character which then in turn, allows me to expand what my character can do in the world.
Not against this idea at all. If there was a vote on feats being character or account based, I’d abstain and let others choose. I also see valid points in your suggestion.
And like I said, I could honestly care less about feats.
If I see a nice overlook and want to build a house, I don’t want to have to char-swap to Joe the Lumberjack to cut down that tree, then swap again to Fred the Miner to mine the stone, then swap back to Bob the Builder build it. To me this breaks my immersion in the world. Breaks the, I believe writers would call it, ‘suspension of disbelief’. At least for me.
…I just want to be Boundless
(And heck, I might create some crazy alts, just for fun and RP, too)
This goes more towards total skill-reset respecs, than skillset-swapping vs. alt-swapping, to me.
Total skill respecs should absolutely be a tool in-game. In what form I do not know.
Totally against respecs being microtransactions, personally. Not against microtransactions overall, but I feel they should be totally non-game-system things or effects. Things that effect the gameplay or game systems should be available in-game. Just my 2c.