😢 This makes me sad

Hmm…this would make atlases more useful too. Not a one time use & toss thing.

That’d be hard to do wouldn’t it? Since gems spawn at specific altitudes, specific distances below surface, under certain types of soils/rock/liquids… the exact location of the gems would change but the hotspot would still be in the same general area, I’d guess

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If some are plotted or mined too much…they already spawn elsewhere?

I mean Ive seen lots of MMOs that have done this because of botters exploiters so it can be done but Im not a coder nor do I know if that could work here im just throwing it out there for dev to see.

I’m just wondering aloud how many locations on each planet meet all the criteria for a gem hotspot.

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This happens already basically. While it isn’t random for ā€œsome resourcesā€ it certainly has enough diversity in location to provide plenty of areas.

Yes. Unless they changed it, from what I understood if you surrounded a hot spot and mined it over and over, slowly it would get less and less resources. It is how the distribution works. This happens everywhere and why we have ā€œworld resource refreshesā€ at times.

I will probably take some time to reconfirm everything on a technical level but in the many times I’ve taken about regen (between Oort mining, resource farming, resource rarity, etc.) things were easily spread around and can’t really be controlled by a user like people think.

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They stay in the exact same hot spots is what I mean . Yes I know they randomly spawn in there but I mean they need to be less consolidated in 1 spot and spread to ever changing hot spots.

They must kinda stay in the same area…if not, I don’t think people would bother plotting around them…could be wrong :woman_shrugging:

I wonder how far away they spawn from their original location? Is it beyond a chunk?

The hot spots never change and thats why theyre plotted. If they moved around the globe daily there would be less need to lock down. I got a saved spot myself but its open not locked in just reserved but hell I would love those plots back if it was fixed as described.

I had a sapphire mine (not plotted, just beacon next to a hot spot).

It was a small hot spot and as it got mined a lot it became less dense (a lot).
Imagine it this way:

  1. A spot has 1000 sapphires.
  2. After first full mining, only 900 spawns here, 100 goes to unmined spots and spawns in accessible rock blocks there.
  3. After next full mining only 800 re-spawns here, and 100 goes somewhere else…
  4. Rinse, repeat - at some point only 500 gems spawns in my mine hot spot: meaning 500 went to spots that were not touched. You can imagine one spot somewhere else, that had lets say 600 gems - and some of 500 gems that didn’t respawn in my mine went there making that area more dense that my mine is after continuous mining.

This happens when a spot is mined all the time. If you give it a couple of weeks break, it will start getting more gems from other areas that are being mined all the time.

NOTE: So, if all spots on a world are mined regularly but with longer breaks between, all spots should keep more or less the same amount of gems.

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Yup basically this is what I am talking about. Since resources are distributed across a large area of the world overall, the Devs aren’t really worried about people ā€œlockingā€ resources away from people.

As we can see there is still plenty of resources available. I forget if that change did go through that makes ā€œplottedā€ resources not show in the globe/resource allocation sheets.

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Wouldnt this confirm they dont move though?

Once again, you are the voice of reason.
How can a thinking person refute this logic? :thinking:

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Then they seriously need to up the gem count on those exos, up to Malu, Galan and Houchus levels…

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Replying to myself now, I do that often anyway, no i don’t, yes I do, ehh, sorry about that… :slight_smile:

I actually would kinda prefer if the exo’s would have gem amounts comparable to our fave perm gem planets, because I always liked to trawl around to find a nice hotspot for them on perm planets and then go mining. I did that at first with exo’s too but it seems like the amount of gems that spawn on exo’s has been much lower lately which is a crying shame.

I need to get some diamonds today, am gonna look how the Malu situation is, my old mine spot (a beacon in between 2 hotspots) was fantastic, last time I was there, a few months back, it was all blocked in by large beacons, sigh

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I’ve been through that a few times haha, great spot even with the wall…

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This actually happened very recently on Ceph Merika… and it was me (accidentally).

I was looking to build a new city for a new community, so I plotted a large area that happened to be a prime bean farm. I was completely unaware (as I’m not a ā€œcookā€ in game), but @Envyv77 reached out to me to let me know. I worked with him and he with me (and many others, I’m sure) by moving our city up a few plots to allow everyone to still farm all the beans underneath.

So since I don’t have as much time to play the game, I come back a few days later to find someone building right next to our city, in the middle of where two original roads were before we moved upward. Now, our build is massively thrown off and we may have to move… again…

You mean the Synovius wall? aka @Dhusk’s wall?

Why is this area walled off @Dhusk?

Not sure what is up with that and there are way too many stray beacons, I so wish I had the plots back then I would’ve plotted the entire hotspot in the air, sigh


Also Malu is very unplayable for me right now, add that to the massive amount of beacons, entire huge hotspot areas walled off and I am having a massively bad time currently. I am stopping for now this is irritating me to no end…

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No it’s called expletive deleted :joy::joy: