I think my journey with forging is pretty typical from other things I’ve read:
It was the last thing I tried in the game, I didn’t even build a centerforge until I had all the other machines with 10 advanced coils (back when coils were pretty expensive). At first I just messed around to get the feel, mostly just adding damage and durability to my tools.
When the bomb mining nerfs came, I figured I needed to get better at forging so i could make AoE hammers. I found Merlin’s tutorials and was able to consistently forge “good enough” tools to do what I wanted to do. I regularly forged my own tools, weapons, and grapples.
Then the changes to the forge hit, and I lost all my confidence that I knew what I was doing. Things didn’t change that much, but I wasn’t getting the boons to quite the same level, plus now, they were riddled with quirks which ranged from mostly ignorable to making he tool actively feel bad. At the same time, I started to get more actively involved in other aspects of the game. I found my self dreading forging, even though I was still getting generally good results out of it.
When the Boundless Trade Network was created, I finally felt like I could wrap my mind around the economy enough to run a shop. This was the straw that broke the camel’s back for me and forging, as I was finally bringing in enough coin to buy forged tools and weapons rather then forging them myself.
Since then I have done some forging on the test server, with pretty good success, and have been considering forging again, but I’m not sure if it is worth the trouble for me personally.
I’m not sure what I’d like to see changed about forging, but I do like that it isn’t like other crafting. I don’t think a simple put x in get y out as I have seen suggested elsewhere is a positive direction for forging. I also think that the rng is important: the idea that unexpected things happen when forging that you have to adapt to is really good imo. I think maybe if the forging ingredients were cheaper, so forging wouldn’t feel like as much of an investment, or maybe expanding the deck again to give players more options when it comes to adapting to bad rng would be good. The fact that the current best answer to poor rng is deconstruct and start from scratch does not seem like a great place for forging to be sitting.