What is it good for? From reading the description, it’s implying that I will draw more aggro from NPCs?
I think it’s for tanking.
Ever heard of Holy Trinity? DPS/TANK/HEALER? Tank needs aggro so mobs hit him and not DPS or HEALERS.
#TIL Never been that much into MMOs, nice explanation
Ah group raids. Gotcha. Was thinking from a solo mentality.
I’ve been using it to tank meteors in a small group just as sztosz describes, core MMO party build strat, and its working beautifully to keep them alive while they DD (damage deal) and heal. We are just as effective as a large group and get more loot per person besides.
One of the things I really appreciate about the skill tree is not just it’s simplicity from a UI perspective, but how customizable it is with respect to builds. This really does set the foundation for more MMORPG elements in the future (range, dps, healer, tank,etc…)
It would good to see either a food effect or weapon effect that generates more threat on hit to make tanking a bit active.