There is an idea…
about for example the wheel for a watermill, and basically about how to make constructs, blocks, single blocks turn and spin around an axis.
I already have posted another conceptual drawing for the whole idea some time ago, but I think this one is more simple and compact
Maybe the picture helps explain:
I could place 6 poles per single cube . Either craft blocks with drilled holes on each side or chisel poleholes where you need them, and then add a pole/totem/axis which again is connected to a motor and generator.
Would be nice to have. Theoretically one could craft a Rubik’s Cube with these components, or at least I imagine it this way. I absolutely don’t know if the Turbulenz engine allows the dynamic and fluent movements of voxels.
Hope I’m not too early / late with the idea.
