Video: First look at the new grass rendering and some new textures

nooo!!!

well. if there was a slighly faster retraction and extention time i could use it like i use worms swinging ropes.

Perhaps if it used consumable rope rather than infinite uses?

It would add a bit of a challenge though, using the wind direction to your benefit sometimes, maybe for a quicker getaway in a pinch. Of course it wouldn’t always be in effect, just to give the weather a bigger impact other than just ambiance.
I think it would be an interesting game mechanic.

especially if they add gliders / wings. making it so people can only fly if they have the wind behind them, and it might change at any point.

Definitely, like updrafts and currents. That would be really neat.

True, I’ve grown to like the idea. Maybe if there were periods with no wind,

Of course, like I said it could vary with the weather and possibly the world’s. Maybe the sky world’s would have a more constant one to make it easier to get to the different floating islands. Or in the water world where there aren’t any obstacles to keep the kind down.

That’s getting into some complicated code right there.

I’d say it isn’t more complicated than what they pulled of til now^^

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