This is a few ideas rolled into one:
- Ideally, more block types should support slopes. For example, it'd be nice if stone could be sloped.
- What if the WB provided some way of controlling the kinds of slope a particular heightmap or 3d noise generated (or maybe on a per strata/substrate basis)? e.g. you could specify which slopes are allowed.
Ideas that could be accomplished w/ this:
- Basalt columns w/ slopes along the xz axis (not y as we have today)
- Enabling slopes on cavern roofs