That is 99.99% not going to happen, at least not for 1.0. It would require a momentous amount of work to have steeper/shallow slope shapes and be a performance hit on the way the physics in the game works too. Being able to “mix” chisel types like one corner being “bevelled off” and one corner “cubed off” would also absolutely explode the amount of shapes that would be possible, and that someone (me likely) would have to go and define and make work. there are already now with square/bevel/slope chiselling 660’ish shapes, being able to mix the chiselling would make it millions.