So the idea is to make the corners of the clock look “hollow” and filled up…
I am using corruption (because of the texture) as it adds to the 3D effect (as if the openings between the black brick open open and close up) as one walks around in the future. But it is to much and it lessens the effects of the edges.
Any one an idea for an other high texture block and or color to use? Was thinking growth but im not sure it is textured enough even what color to use…