My son and I were talking about the game. Of what is needed besides fixing the economy. Adding coin will help, but what else will help keep players to stay playing and get new players?
We agree that two things are desperate needed. Variety and diversity.
We have only four types of critters to hunt and kill. And they are all the same on all planets, just a bit more dangerous. We need some other critters that could be planet specific. And biome specific. Swamps. what do you find in swamps that can be good and bad?
Water, what can be found in the water, fish is the first thing that comes to mind, we can fish and have them for food. Something that we can dig from the beach, clams for example.
Each biome could have something special and a different type for different planets. Species and sub species. Plans on level 1 and 2 could have small deer and on 3 and 4 larger deer, elk maybe on 5 and 6 moose like animals.
Ruins, we need ruins, the story goes that the planet was inhabited and we find left over tech items as we mine. Well, where are the ruins? We could explore them and look for new items we can use to make different items.
Quests, my broken record of needed quests to give players something to do. It can be in the sanctum where we pick from a selection of guests to do certain things, collect items from easy to find to hard for different levels. Different rewards for completing the quests from coins to items needed, ores, gems, special food and drinks.
NPC players, they could have a trading post that could take the items that are not wanted because there are so many, the fibrous leaves, yams, copper, rocks, sand, silt and others that can’t be sold you can get in trade or coins. They could also have quests. Go and collect 25 fibrous leaves and 25 yams and take them to trader bob on planet such and such. Go there and get something needed. We could have a choice of items, iron ore, glue, anything that is needed and will save the player from spending coins. Or of course, they can get coins also.
What are other things that you think would help the “boredom” in the game.
Devs, go check out MMOs that are successful and see what is the reason, see if you can incorporate it into this game.