My theory, with how many issues PS4 has around some of my glass builds is that is they ever do upgrade the game, it will no longer be able to run it, though writing this out you would think they were more worried about their newer consoles, so maybe its just the cogs of the machine that are dragging its feet…
Hope its ok to make such posts, not sure these days…
I bet Sony just forgot about it … or the person responsable for handling the Boundless transfer has left the company and it fell through the cracks. There is no other logical explanation than human failure at this point.
Steam was done with the transfer in a few weeks.
I wouldn’t say forum team, I would say Monumental hasn’t spoken to the future of Boundless other than keeping the servers up.
As far as the holdup, I imagine it’s probably a task for transferring a game from a now defunct company outside the US to another company inside the US along with whatever division of Sony that might have been dealt with overseas versus the one in the US.
I could see some headaches there. Not to mention Sony just sucks, look at the whole Helldivers debacle. I have lost all faith in Sony and if my son didn’t play on it, I’d sell our PS5.
I also dropped this in another post that is now locked. I am not saying any of it is true or is the holdup, just something I researched.
If Sony is involved and the game is available on both PC and PlayStation, it could take upwards of two years for the transfer to complete, especially with certain complexities in the process. Here’s why Sony’s involvement and multi-platform distribution could extend the timeline:
Platform-Specific Licensing and Contracts: Games on PlayStation often have platform-specific licensing and revenue-sharing agreements. Transferring these agreements or establishing new terms with Sony for a new owner can be a lengthy negotiation process, potentially involving legal, financial, and technical teams on both sides.
Compliance with Sony’s Standards: Sony has strict standards for games on its platform, covering everything from content guidelines to technical performance requirements. If the new owner has different development practices or if updates to meet new policies are needed, Sony may need to review and approve changes, which could slow down the transition.
Coordination with PC and PlayStation Requirements: Managing updates and support across both PC and PlayStation platforms adds complexity, especially when it comes to maintaining compatibility, multiplayer services, and cross-platform features, if applicable.
Due Diligence and Sony’s Legal Review: Sony may want to assess the new owner’s reputation, financial stability, and compliance capabilities to ensure that they can maintain the game’s quality and meet platform standards. Due diligence with a company like Sony can be a rigorous process, potentially extending several months or more.
Backend and Server Infrastructure: If the game has online features, the new owner may need to take over or integrate backend services. Transferring online services for a game that requires Sony’s PlayStation Network or cross-platform capabilities involves coordination with Sony’s infrastructure, which could further lengthen the process.
Regulatory and Approval Delays: Depending on the value of the IP and any antitrust concerns, regulatory reviews might add to the timeline. Large transactions involving major platforms and assets often come under scrutiny.
Considering these factors, a transfer timeline of 1–2 years or more is certainly possible, especially if Sony’s involvement requires multiple layers of review and coordination across different aspects of the game’s operation.