Ahhhh - I forgot something else! Very important:
- Fishing! Yes fishing! Whether in Stardew Valley, Harvest Moon or other rpg like Final Fantasy - fishing relaxes even in a game and makes fun!
Ahhhh - I forgot something else! Very important:
Im thinkin the jetpack is more for vertical movement. You wouldnt have much speed going horizontally. Would also make it easier to use while building.
Very nice lists of additions in this topic
Would be cool also if our characters would stay in world as NPCs and characters could be hired got that way some extra coin
This would really nice thing, I hope game engine could have like mega planet for this
My short list, much same things like others have written.
for me more ingame games and more competition between guilds maybe some non destructive way to battle eachother
For the game to be made fun for people who don’t want to group up.
Oh that would be fun
Maybe bring out a new planet just for pvp now and again and maybe gain a reward like a special token or something to collect at a shop owned by the devs
Now who is up for that game experience?. I’m in
Best future… Ok, but the list is really long!
Systems:
Character
Combat:
Building:
Exploring:
Crafting:
Social / Economy:
More people per planet would be wonderful… if it came without the lag that just 10 people in a world brings, lol.
And really big turtles.
And more blocks for building natural builds.
Best list evar? I think yes.
Imagine if the game explodes and grows to something like 10,000 players on at any given time… and the number of inhabitable planets is something like 500+
Kiss my life goodbye then, lol!
Same! We’d all be like “What’s an outside? Never heard of it.”
I find private planets is a Bad idea.
This game lacks transportation… yes portals and warps are cool, but personally i like to explore and would do that more if i could have some sort of mount or vehicle.
I dont mean it has to be going lightspeed… i just like to feel it more… meaningful and alive i guess.
Think about mount that you could upgrade for different things. Maybe forging own saddlepack that has glow effect? How rad that Would be.
I personally cant see myself playing this much if theres not going to be at least one of those things . Maybe if devs give reasonable explaination why not etc .
Either of these would be SUPER great!
I want a hoverboard for free building without a grapple that allows use of both hands.
I’d be fine with limiting this to within 1 plot of beaconed spaces I have build permissions.
In addition to the tons of great ideas above;
I’d like to run across some naturally occurring warp stones that transport me someplace new. Maybe this is a way to introduce instanced content or the idea of a random fun/unique/cosmetic reward. As a balancing tool the new area or reward would be based on character level + world level found on, including atmosphere. I envision a small area to explore and something interesting with some lore attached and a reward.
Things you might find:
Anyhow, you get the idea.
Millineries are run by a Milliner. They be the hat people.
Or we could just call it an old haberdashery and it could have any one of those things
Read through a few of these and there are some great ideas here. My thoughts:
Having straight up flying or any sort of flying machines/jetpacks would ruin Boundless - really hope they never add anything like that. However, gliding would be cool, but still it’ll need to be just that, if you jump of a 100 blocks you can glide 200 before hitting the floor 100 blocks below. (My thoughts are how flying ruined Minecraft long distance transportation)
No I’ve poo pooed flying, more transport would be a great idea. But fixes transport that needs building (thinking more of a train track system, but oortified). Ground mounts would be cool but only if they want slightly faster than running because I think grappling should be the fastest way to travel, so a mount would just be the more sustainable option.
I really don’t lie the idea of private planets, especially with a smaller population. Pretty sure you’ll never bump into anyone if they’re wanting on their private planet. As all a private planet can be is a basic starter world or purely creative as if you could have rarer resources on it that would negatively effect the economy.
I like the idea of your skills leveling up as you use then more. ie, if you want to harvest trees faster, then get to whacking trees to level up your lumberjack skill (to hit harder and faster).
Combat - some more moves, styles of play. I prefer to fight with dual fists, but I can’t do that past a certain level because of resistances of mobs, we’d need gem fists to counter that. And shields but I’m pretty sure I heard they’re in the pipeline anyway, because not being able to deal with the cuttletrunk citizen-seeking missiles is kinda annoying at time. You can block it with a block pillar but the explosion still hurts you.
The main thing that would give Boundless longevity imo, would be automation/interactive features for building. Being able to make elevators, auto sorting (with a certain way of designing your storage system). Item transportation. Imagine if you put an item into a storage block and then it would travel down a spark link type block then empty into another storage block or machine.
Being able to domestic-ise animals (having a pet Wildstock that won’t despawn - a limit as you could just have hundreds and crash the server obvs)
PvP. Nuff said - would love to have some competition and reason to get better at combat.
Have water move mobs/players/objects - this would allow for some crazy unlimited creativity.
Instanced content with a group limit. Basically a strong meteor fight but it’s challenging because you can’t bring 30 people.
I want to add one more to my list, something I was just thinking of as I was ravaging all the landscapes today.
A loot filter. Basically a list of all the items where you can toggle off items you don’t want to pick up. Might be even better if it would make it so the items just didn’t spawn at all when you destroyed the blocks - keep things less cluttered. Especially useful if farming a smaller area like a gleam spot like I was doing a bit ago where my piles of junk are around waiting to be picked back up.
Edit: Oh, just thought of something else, sorry! Just have to add though - A Donate Shards option you can toggle for portals. If you enable this, anybody can put shards into a portal - BUT, you are unable to remove any shards from the portal (toggle off and you have to use up the number of shards there before you can remove any or close the portal). A lot of people ask for Oort shard donations… but a lot simpler and people more likely to donate I think if they can do it directly to the portals they use most. Hmm, almost tempted to make a separate topic of this one!