Why do critical traits of Gold Bombs match its non-gold counterparts?

Gold hammer, axe, and fist all provide higher than average critical traits than their non-gold counterparts. Except for Gold bombs. The critical chance and effect is 10% and 20%, respectively. It matches their non-gold counterparts.Why?

Just going to bump this since no one responded.

If possible, would like the insights from the devs? @olliepurkiss @Steggs101

This is a good point. The reason is simply that it was easier to balance the bombs against each other with a flat amount of critical chance. It is inconsistent though, so maybe we’ll make these values more interesting in the future.

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