I’m not sure if there is a reason for this but I would like to know anyway, thanks.
you can do it permanently to have a maximum of 60 fps?
guess at the moment not, but if it were not limited most would pc will fail directly on the game is currently not yet optimized. the game and therefore is very strong graphics cards heavy.
the game needs at the moment lot of performance and therefore needs a very powerful graphics card by itself even at high graphic. if one would still remove the limitation would not that practical.
maybe they can integrate an option to set it higher, but set it off completely would be a bad idea
If your graphics card is capable of more than 60 fps, that fps won’t be available.
It doesn’t matter if most pcs can’t run it, it’s the PCs which can that it affects. It holds powerful pcs back and I don’t see a reason for it. It will only make the people with worse PCs feel better that they run the game at the same speeds because of an artificial limit.
Benefits of allowing unlimited fps:
- Smoother feeling
- Reduced input latency so the will become more responsive, especially to mouse users
- If you have a monitor with a higher refresh rate that 60hz, it will be able to take advantage of it
I guess it also has something to do with B< being launched on console as well - hardware limitations coupled with latency and response times = continuity in gameplay for all.
I’ve noticed that some other games have done this as well. Although invariably with those, there would usually be the possibility of modifying a configuration file somewhere to change settings (which wouldn’t generally be available through the in game menus).
I completely disagree with the decision if that were true.
Hope it isn’t.
Well 60fps is the top most limit what is “feelable” as liquid gaming, so why wanna have more? … also a limit, like @Stretchious said has also some technical benefits. be happy that it’s not capped at 30 ^^
can your graphic card on max graphic more than 60fps ? i dont think so.
it is a alpha version of this game, at this time it is the most interresting i think that all people can play it.
i have a pretty good pc, but I see far into the distance, my fps still drops down because that game has no performance optimising because it is a alpha version.
for smoother feeling is unlimeted fps not all, you cant see 200fps as example and in a mmo it is useless. still all big mmo i know has 60fps limit so far i know.
and for using more as 60hz you need a real good graphic card
No, I completely disagree. When I play any game in first person with a mouse. I can feel the difference with my 144hz monitor and it is much smoother. It feels much more ‘real’. There are technical benefits, for console users. Why?
My rig has a gtx 970 and an i5 4690k, I’m pretty confident it can run higher than 60fps on minimum graphics if it was able to. I don’t have to play on max graphics always, it can be good sometimes but other times I want smoother controls when I’m building and an FPS cap just gets in the way. All people could play the game anyway even if there wasn’t an fps cap. If you have a PC from 20 years ago an fps cap won’t save you.
FPS caps are a limit.
You don’t have to be able to see 200fps, I am certain I can feel higher fps than 60. It becomes so clear if you ever use a high refresh rate monitor with the fps to back it up. Boundless may be an MMO , but the control scheme is first person, where you control a camera with a mouse (on PC). Here is a popular CSGO youtuber and his take on fps on refresh rate.
Just because you don’t benefit from removing an fps cap, you don’t need to affect others.
Why would I want more? Because I can feel it, it makes the game better, just because you can’t doesn’t mean everyone else can. Ask esports csgo players as an example, there is a difference whether you like it or not.
TLDR:Higher fps, less latency for inputs, better feeling for motion, no losers, only winners.
@ben Please could you shed some light on this? It’s quite confusing and all we players can do is speculate.
Ty,
this game is in the alpha version, the alpha version is for programming the game function in the first step. later in the beta you optimize the game and bug fix.
we have both a equal good cpu (you still ~5% better) and I have like you a gtx970 ^^
we talk here over a mmo not a shooter, you cant compare this both ^^
and i know cs:go, iplay it too
i have nearly the same system like you and i have a monitor which can more as 60fps. and i dont want affect you i just want explain it to you. this is still a alpha all people want see new feature. and why did you think the big mmo like wow and guild wars only had 60fps ?
and i am still no against it
but not yet, new features now more important. What makes a game with great graphics if it does not have any feauters. if i can do nothing in the game it is useless.
The game is currently locked to 60 fps as a legacy configuration as the game still runs in the browser. (Browsers aren’t generally able to update any faster - so we locked it here for consistency.)
However, we do have something in our backlog (list of stuff to do) that would allow the user to change this limit - both up and down. Interestingly a lower but stable framerate is normally more enjoyable than a faster but variable framerate. We would also need to increase the framerate for VR devices.
I will also add that it’s not just as simple as changing a number. In game engines different systems will often run at different frequencies, good candidates are: entity simulation, input, physics simulation, networking, and rendering. Also because the client needs to keep communicating with the server we would need to maintain a constant rate of communication outside of the rendering. Likewise we need to keep the local simulation and prediction in-sync with the servers true simulation.
So it’s capped for legacy reasons. We plan to make it better.
I think the graphics card of most people here could run B< on the lowest (or low) settings with more than 60 fps. The limiting factor is probably the monitor since standard displays usually only allow up to 60 fps.
You are probably comparing to the wrong games. B< will be a rather casual building/RPG game, not a competitive esport title where fractions of a second decide between win and loose.
My personal recommendation: Increase your graphic settings and enjoy the game with 40 fps but beautiful voxels.
You misunderstand, my monitor allows more than 60fps, but CSGO is like Boundless in that it has first person mouse controls. By having a lower frame rate it hurts the experience (Because fps is more noticeable in first person games). It’s a personal preference, but I shouldn’t be forced into it. Anyway, james’s response was very insightful.
Keep it up devs!