Oooh i was jsut about to make this topic with the old suggestions from the former forum.
Make it possible to define a maximum amount of biomes and trees, rocks, ores and such (This way you should be able to makes super rare areas, plants and ores. you would also be able to one single forest in a world or making a giant mountain that maybe could be what defines the world)
Add subbiomes as a thing, This should make it possible to make special terrain that only spawns in a specific biome (This should make it easier to make things that differs from the noise)
A minimum y that can be set on substrata
(If subbiomes are added) a minimum an maximum y on subbiomes which should make it possible to have underground subbiomes.
A maximum y on caves
Cave specific height map
RGB color scale to choose colours of blocks in the world builder
The ability to add notes to different part of noise/biome
Ah, well there’s only going to be two wood types to start off with, but they will be more different than the ones we have now. They’re Twisted Wood and Ancient Wood (each makes sub variants makes timber, trunk, leaves). They’ll have different textures, but unique tints (like the trees we have now) so potentially endless variations.
As we are heading to a tiered world system, we need, as world creators, to have rankings for ores etc. so we dont “overdo” the rare finds and try to make acceptable worlds.
World Builder off topic…
If we wish to submit a world, do we just email ya’ll with our .js file?
Anyone or address we should specifically send our creations?
Yeah - that’s on me. Sorry we’ve not responded. But I’ve been trying to find a more scalable solution than only us putting them online. Was hoping to find a solution so that everyone could explore their worlds locally. Watch this space!!
Thicker trees is on the todo list. Ideally with inverted slopes and horizontal slope blocks allowing us to give the trees a rounded feel. (Well an octagon feel.)
Yesterday I first time tried my powers in Worldbuilder. It’s awesome, but here is few “but”.
IMHO, numerical setting of parameters is usable. Today we can copy block as block, but cannot copy block by parameters. And mouse sensitivity is abundantly high for precise tuning.
Copying of blocks is not comfortable. Could it be realized from context menu?