World Climate

I was wondering how a world’s climate is determined/set. Is this something on the command-line for the Generator application or something in the WorldBuilder we just don’t have UI for yet?

Right now it is nothing more than a set of time-keyframes implemented who knows how long ago.

At some point we will implement something better and add UI to control in the world builder (like with world lighting which is similarly a very weakly set system right now)

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