Yahbo Butlers

Can you imagine what this would allow for if we could lightly program each NPC to say certain things?!? :heart_eyes: it would open up a whole new aspect of role playing.

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(NPC opens dialogue) “Hello Yahbo”
“Hello” —> [Drop down list]
“Where is the owner of this property?”
“Yahbo (username) is at [coordinates].”
“Anything else you need Yahbo?”
[Drop down list] “Leave a message”
“(Username) I am needing to see you about some stone. Here is my payment.”
[insert payment into NPC]

mmmmmm.

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I like the idea a lot, the world would be less empty.
It would be fun to setup the shopkeeper or butler ai.
“This AI is limited, you must ask the right question”

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you could set up a long que’s of stuff to build and have them repair the machines as needed and keep the spark levels at 2500.
you could do this by giving them accses to a shelf with a spanner and coal or putting it in there invantory.

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PERFECT! Yes that’s the sort of thing. . . Okay devs lol we keep raising the bar :slight_smile:

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Even have them mine for us. Depending on their level you can select an option to have them mine a certain material at which point they would simply disappear and reappear at a later time with a certain amount of that material. For instance every time they mine iron they would receive a small amount of exp towards iron which, when leveled up, allows them to return sooner and with increased iron. obviously gems would be a high level but would still allow for another method of receiving gems and other material that you may have no desire to hunt for.

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I want to make a museum so it would be cool if I could have a Butler stand at the entrance and welcome players to the museum and tell them a little bit about it before they enter.

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some thoughts i had on it here :smile:
was thinking same thing
also give them some lines to say
like “discount on berrys today my friend”
or “i heard a rumour cookviper is organizing new contest "
or"i heard a rumour they found redgleam in a forest on solum”
or “im busy refining go away peasant”
or"join the hunt on saterday 7pm i heard moebius the great cuttlekiller will make an apearance if we lucky :sunglasses:

and some random stuff they do like working in front off machine
or bartending ----example cleaning a potion glass lol
or guarding a property
dancing on a stage
sitting looking around
playing music instruments

this would make citys look awesome and never abandoned

please add lines people hahahaha

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https://media.giphy.com/media/3o8dFn5CXJlCV9ZEsg/giphy.gif

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ps my alts name is yabo where you found that its yahbo? lol

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lol. I know. . . Things. . . about.

You.

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No worries, I just added it for reference.

What would be awesome is to take automation via NPCs instead machines and circuits. I’d love to see my build busy with NPCs hehe

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@Spoygg what happend you used to be a blond surfer dude now ya have black hair and a beard hahaha

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The Times They Are a-Changin’, ma man :smiley:

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I was also really intrigued by the volume of players in the trailer. Unfortunately, numbers are just low because early access. Tax is in theory what would bring players to trade like this more. If anyone played maplestory back in its hay day they’ll remember that there were essentially two ways to trade. You could buy from the auto run shops or you could spam a really annoying message like “Buying ____ @ ____ @@@@@@@@@” to find buyers or sellers of goods. This area of the game was always highly populated 24/7. If a hub like this existed in game I would come all the time to buy and sell my goods but the community is not big enough at the moment to support something like this.

In regards to AI, I love the idea too!!! I don’t think it’s a good solution to the population issue, but I find it an interesting feature that could potentially boost player interest and really make boundless a unique game like the devs want. There are balance issues depending on the things that they can do. Making the reward minuscule seems ideal. The tough part is execution. Players are controlled by input where as AI would have to be scripted an run on the server side. Complex AI get exponentially intensive with more instances. Simple AI would be very lackluster and potentially make the game look worse from a buyer’s perspective.

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I think this would be a great idea would keep a bit of activity in areas when not many people are about.

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I would build a bridge and put AI keeper there like this


Or like this

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what! is the air speed velocity of an unladen swallow?

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https://forum.playboundless.com/t/npcs-that-people-can-customise/9130

Here is a link to a topic on the idea of NPCs, and while it didn’t last long, some good ideas were said there that could be re-iterated on.

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I have currently started my first shop. And where i thought i was well prepaired with weeks of crafting and storing things before hand. Boy was i wrong. Im not saying i cant keep up thats not an issue at all. However i do see where this npc thing could be of great help to many. I do like the ideas of them maybe making some of the beginner crafts. However i dont think they should be able to do some of the “end game” crafts “gem tools, power coils, etc.” or anything like going to mine or dig up for you. That should be on the players cause thats what this game is about.
In saying all this i can see where when this game goes live where we will be with many ps4 players whom may not have access to discord. It will be very hard to be in touch with some of your regular customers whom prefer to use you instead of others for whatever reasons. So this butler idea i find very helpful and interesting with the many ideas ive read here. But i personally would love to have some sort of way for people not on my beacons list to be able to leave me a message stating they need x amount of this or that so i may be of immediate help to them on my logging back in.

TLDR : I feel this is a great idea. However i think some of these ideas are far to winded haha. Devs throw us a small bone plz!!!

1 Like