Or combine the coil health with the machine health making it easier to fix just have to hit the machine.
Yeah like with spark generators
I agree with you, and the few others who suggested this. It would make the machine break a little harder to fix (since it can be repaired super fast compaired to the coils) but that could just be a tradeoff of having lots of coils.
Since fixing the aoe part seems to be a harder more complicated fix, i feel this suggestion could be quicker to implement.
Working AOE spanners know that would be nice
Maybe with guild update🤔
No rush though know devs are busy with keeping the universe running and what not
I’ve poked the relevant software engineer as a reminder to look into the AOE issue for spanners. As for getting this on chisels, where did you hear about this from? I’ve checked with the designers, who told me that you cannot get it on chisels.
Someone was talking about it in voice chat. Sorry I guess I was mis-informed. I never tried it myself. Regardless I still think it would be a cool thing to allow on block changer chisels!
if this is not true, then it would been nice to have this. It would help a lot to do some mass change block type.
I’m sad we still don’t have this