it just leaves me with this problem
i suspect the big shops dont really care about amounts and might need different things of equal importance of the same time, so assume i want to get either 100 items of any split of wool and ore, however if it was two plinths i would need to split the money so the max i can get is 50 of either, what if a guy comes in with 70? then he cant sell all of them even if i theoretically wanted to buy ti
example 2: imagine you have 50 plinths, 25 for selling 25 for buying, how often would you not need to go around and depositing more money or removing money for sales? which is why i think a connected currency box is better, its selfsustaining, so i might only have enough money to pay for 50 ore but i sell some item and i can then buy for 200 ore without having to move the money around. ofc you can put limitation of how many you want to buy.