Art: Protectors Race Concept

I like it :stuck_out_tongue:
It would be kinda cool in general to have something for mobs like what pokemon did with spinda. So there could be random bits of moss or cracks or discoloration and they would randomly be put on each mob so they look slightly different. Would add a pretty nice touch~

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they’re all cool, want them to see in game those thing wandering around

Awesome, has a definite droid from star wars look. Very interested in how this subject develops

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I smell a techno-fantasy backstory, and it makes me very happy

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Glow sticks on standby…

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untz untz untz

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Funny that you should say that, I got a message from our composer recently that said: “… we can ramp up the excitement and tension with some nntz nntz nntz.”

I didn’t know if I should have laughed or cried.

Think I did both… :joy_cat:

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Very interesting. First living mechanical thing we’ve seen (I think). Added all the art to the collection.

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This is…different. I do like them,but the style (look) of the game is turning out to be a lot more different than I first thought it would. And I get that things change,like the Titans went from gigantic creatures,to gigantic floating temples,that’s fine. But to see another major difference in design concept,just kinda bothers me. I mean I thought the Protecters would be a whole bunch of different types of ogre and or and goblin white creatures,that were bent on protecting the Titans from looters and explorers,but by choice.
These look like mechanical machines that are being controlled by the Titan to protect itself, which is still totally freaking awesome, it’s just a lot different from the original plan, at least how I saw it,was.

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:thumbsup:

Way to look at the bright side :triumph::sweat_smile:

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I agree, @G-Sage, I really did like the more organic and natural titans/enemies earlier on. Nevertheless, I think the devs are pretty set on what they’re doing now, and, after all, they usually know what is best.

I only hear what I want to :stuck_out_tongue:

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Of course,I wasn’t trying to make them change the concepts,just simply voicing my opinion.

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I always kinda assumed that the titans (and by extension, protectors) where automatons built to protect the Oort that ended up either outliving or destroying the Oort. For that reason, I kinda expected a mechanical re-design. The organic ogres didn’t seem to fit the lore of “advanced but extinct alien race” to me.

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I like the general concept.

I can imagine them, being in a smaller (not standing) pose, as long as no enemy is close.
And when you get closer they “develope” from kind of plinth to a standing statue.
Best with a nice “transforming animation” - like when in transformers movies the autobot transforms from car to robot (of course a bit more trivial).

Further more, instead of just adding armor, you could show different levels of strength of these protectors live you show different levels of creatures.
Like you showed in here:

Because this model looks like one of the lower level protectors. Pretty skinny and not very threatening.
The higher the level he should get bigger shoulders, stronger arms and legs - till he is in the end looking like kind of massive golem.

Some inspiration:

The last one could be an armored version.

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These look great! Nice work. :blush::+1:

I’m wondering though, will there be more than one type of Protector, or will it be just the one type and variations thereupon?

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I was actually thinking the opposite.
Like gnomes and grandmothers: smaller = deadlier. :smile:

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I’m thinking this is a sort of infantry of the protectors. The guys could be in a box shape and when you stumble upon them (they’re always in groups), they transform into the concept art we have know or whatever it changes to. And yes I think they should show their level of strength like @Smoothy mentioned their planning with cuttletrunks

looks creepy to me

how do I post a picture of patrick star meeting slenderman?