Oh wow, okay I didn’t know that! Like I said, I’ve only just explored a small area because I instinctively focused on setting up base and starting mining as much as I could possibly bear. But either way, these things really should’ve been informed ingame at some point instead of me needing to rely on a forum to find that out.
Okay, so that’s definitely cool! I like that materials are exclusive to a biome, and that they are found on specific, different heights. Neat! I guess I’ll have some exploring to do next session. Speaking of which: I’m looking for those Ancient Tech thingies, and I started off near a desert. I read rumors of there being a higher chance of finding some near desert mountains. Is that info viable?
My bad. I just drew to the conclusion that after exploring the first interlocked cave, that every cave would be the same from here on out. Now knowing that materials are exclusive to their respective biomes, I am a bit more positive towards it.
Please do elaborate further upon what exactly you find charming that I didn’t, because I hope you don’t find it charming that it takes equally too much time to mine anything at all? I would’ve enjoyed mining more if the different blocks were realistically balanced as well as logically befitting a game so that it doesn’t take too much time to merely grab a couple of stone blocks…
The what now? Test version? Is that something that’s openly obtainable for anyone, or is it only for those that have paid for a more expensive game-package…?