Building a new mall that’s going to be request baskets only, and specific sections for each resource type. A section for mob drops, ore & gems, organic stuff like leaves orbs beans etc, oortstone, blocks, and misc stuff. Things people mostly have request baskets for and get sold in bulk.
Trying this to see if the economy actually is dead The argument most people have atm is that they can’t find baskets to sell to, we’ll see if there actually is more supply than demand and the “economy is dead” cries are justified. This would also be made a lot easier if there was an indicator if the basket has budget, so selfishly I’ll tag @james please don’t kill me To me this sound like an easy thing to implement but I’m not sure if the engine can do this without heavy tweaking. Something like Shop stands / Requests basket FX, specifically the “remove or recolor the cloth on empty budget”-part.
PS building with water is hard and I kind of now understand why you can’t move it yet. There’s some shader issues too when reflecting the skybox when under the base water level. This is the crown jewel of the new Request Dimension.