Now let us assume that many players claim chunks of the world…
new worlds would automatically be spawned.
So again - I don’t think it would ever get to the point where non-paying players wouldn’t be able to easily find the resources they seek.
(To be clear - we’re working very hard to make sure the game isn’t pay2win. I understand that introducing any monetisation into a game could lead to winning - but we’re working hard, and thinking hard, and striving to keep stuff fair and reasonable and considerate of everyone in the game. But we need some monetisations to maintain the game servers. If we didn’t need to maintain the game servers, say it was an offline game, then we would never had introduced IAP.)