I did forge several items,with as many iterations of randomo boons and/or boon replacements as I could afford (vigour/stability wise).
I failed to trigger the display of a zero or a one indicator on any boon. I’ve also failed to find anyone stating that they have seen a zero level indicator, and surprised at least two people who never noticed that there is no level 1 indicator (not that they necessarily cared )
This also shows that the assumption that the level indicator missing from traits with only two states is NOT due to them having only the two states. The user is in fact left to determine if a given trait can be leveled up with either additional research, or trial and error.
I think MajorVex’s additional indicators are a great idea, they could of course occupy different corners of the icon in cases where both are applicable.
i do apologize for using an invalid example in my initial post, I’ve watched several forging sessions and videos, and while the possibility exists that I’ve seen this in an older video or something it’s not important. I would have flatly sworn that I had seen both level 0 and level 1 indicators and as far as I can currently prove, I would be wrong in both cases.
As other inconsistencies have been shown and at least one other good suggestion has come of this thread, I won’t be requesting a thread lock. If a dev or a mod feels it’s appropriate, I wouldn’t be offended.
Off topic note:
Anybody want to buy a 3x3 spanner?