crafting tables are a big part of many games, they come in many forms such as cooking fires, ore smelters, metalworking bench, tailoring table and etc.
so i found it kinda important to discuss how they would work and how many there would be.
should it be like MC with just 1 type of forge? or should it be detailed so every different crafting profession/type used a seperate crafting station (i am personally in favor of this)
trove did earlier have a sort of tier based crafting station. it uses alot of different crafting stations but it started with you making one out of simple materials, it could only make the bare things neccesary for the game, then you would have to use more rare materials to make a better crafting bench which in term could make more specialized items and crafting benches (first one could make a potien refill, some chests etc, while the next could make a block dye system, a fun block factory, still while being able to make everything the previous one could)
so how do you guys imagine it? as i wrote i would prefer having specialized crafting stations for nearly everything, in my eyes that encourages making what you find the most required, and it would also be a great incentitive to make a crafting hall in a guild town for example.