Crafting UI rework

The GUI is single panel because:

  1. Designed to allow for vertical split screen.
  2. Designed to allow you to see the environment + character when in the GUI. (Although the camera doesn’t do anything smart at the moment.)
  3. Designed to work on a portrait touch device.

Some games will build different GUIs for Mouse+Keyboard vs Controller vs Touch. We tried to build a single GUI that worked with all the different inputs.

But I agree that there is too much wasted space in the presentation. The space-to-info ratio isn’t great.

5 Likes