Creature Idea: Wrecking Ball

For some reason, the image is not loading. :disappointed_relieved:

Can’t edit the original post any more, but here’s the sketch from it

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The new graphics are not what I expected

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I think you are on the wrong thread for that mate?

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Nu me sher dis bein the right pleash. Hic

We have a great discussion about graphics in this thread:

Also @nevir I added your picture to the original post ^.^

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I’ll wager a guess that english is not your first language, but ether way I suppose tone is not easily conveyed through text but I was joking around.

To be fair, I wasn’t sure if you were referring to the drawing or misposting either, but I’ll toast to jokes being killed by internet ambiguity! :beers:

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I still like the idea - it looks very funny :smiley:

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Hiya Nevir!

Yeah that was an awesome idea! :smiley: Thanks for the re-sketch, I remember the original one well - very creative.

At the moment after all the porting, you’ll be happy to hear that we’re looking at features and creatures again - yay! I love this sort of stuff, that being said all the character 3rd person stuff like the emotes, trading, shopping, chatting and crafting anims I’ve been doing of late has been great too.

In any case, we’ll be looking at all of Claudio’s creature concepts this week and recapping all these ideas to come up with our immediate high level list of basic creature families. As you can see from test build if you managed to get a peek, we started where we left off with the road runner with his basic behaviours these last few days.

Like always we need to walk before we run, but more sandbox behaviours like this would be so awesome and is definitely where we’d end up wanting to go. Cheers for the inspiration. :sparkling_heart:

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Thanks for the update :slight_smile: can’t wait to see what you cook up!