Request baskets do allow people to make lowball offers on low priority stuff and that confuses the market too.
My baskets are for bones, most glands, some trophies, oort, and usually one or more types of orb but TBH except bones they’re never at “top of the market prices”. I try to make sure they’re not insultingly low, though. And even with the shop scanner I get the occasional sale.
So I know I’m not doing TOO bad.
Bones stack up quick if you go on group hunts. 1800 bones is normal for a two hour hunt and even 90 minutes you might make 1500 or more at high level. For a regular hunter (4 days +) this can mean 6k to over 10k bones per week.
One thing I learned is that any time something seems “too cheap” based on what it takes you to acquire it, but it still has a thriving market, there’s probably somebody who’s found an easier way to get it.
True but if you were bringing back so much bone, you’d clearly be getting tons of other loot. Bones drop in relatively large quantity because they’re crucial to so many items. They drop as much as tallow and hide which most players still consider trash.
When it was mostly just storage and gear the glue was pretty well balanced. With the block update it’s become somewhat hard to get the bones as more and more players feel the same way about saving them for glue. I’m not sure if that will settle down but we could sure use a bump up on the drop rate for now. Maybe replacing some of that tallow.
With this update I started selling glue and normal bonding agent for the first time.I thought I had left room in my pricing to drop prices a little once the initial rush had settled down. But bones have gotten so scarce that in the current situation those prices are basically spot on. I can and do gather a fair part of what I stock, but bulking up to meet demand on those products has required a lot more ingredients than I could ever produce on my own.