Explaining Footfall post Release 211

I think it has still purpose, so that world wouldn’t end up too fast being one big settlement :slight_smile:

I agree. And even a 10 plot wide street shouldn’t be able to absorb other settlements. You should be forced to grow your city. IRL cities only absorb smaller villages if they grow over them, you don’t consider New York and LA a single city just because they are connected by a multi lane highway.

But that doesn’t change the fact that the game should never “throw away” a beacon. Beacons should never ever bridge with themselves. And if a beacon bridges multiple settlements, just add it to the bigger settlement or the settlement who is nearer to the beacon or the settlement that was first. But don’t throw it away!

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It would also help enormously if it would tell which beacons it’s trying ‘to bridge’, I mean, it knows which one’s they are, but we do not, can be kinda annoying!

And you ps4 players cant see debug menus. Which doesnt help.

Exactly… I can understand that there are some thing in the debug menu that Sony might not allow for some reason, but moving some of the more handy things like this to a different place in the user interface and NOT naming it ‘debug menu’ should be something they allow…

We are planning to get the plot view into the main GUI and HUD so that it is accessible for all players.

(But withholding it from all players didn’t feel like a step in the right directions. It was originally created for us to help admin the game, but I found it so useful that I thought we should share it with players. So we released it as a debug option in the next update. Moving it into the main GUI + HUD will take a little more effort and it’s on the todo list.)

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This is the main mall beacon…haven’t checked it since yesterday. lol The FF coin has been ok :+1: lately except today…seems odd. It was really busy yesterday.
footfallcoinwhat

And my large store in the city has 136c. lolol

My tiny original store in the mall, has 858c…usually never has any. This is weird. Wish we could see the visitor count or something.

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For what it’s worth, I run through your tiny store all the time as it’s the quickest way to get to my shop from the PS portal. Maybe others do the same…

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I had 2 days in a row in the middle of last week where mine almost fell off to nothing. like a 70-80% drop. Then all of a sudden it is back to normal. Odd but maybe the 24hr timer hit at abad time for most people.

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I would like to provide more information about what is happening. Because I can see that at the moment it appears to be a voodoo payment.

Ideally I want to switch the presentation to be on the Settlement - because ultimately that is how the calculation is linked. Once this is done we can work out what information can be shared so that it makes sense.

I’ve taken a note to make sure we do something here.

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I still don’t understand why this has to be so freaking complicated.

If you have “X” amount of prestige, you get “X” amount of footfall per visitor. Reset every 24 hours. Alts don’t count.

Done. You can focus on other things.

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It required some balancing since people with fewer visitors were generating proportionately less than people in the center of a city (hubs). A flat 1:1 meant that a hub would generate 20x what a normal build might

Fine. That’s the way it’s supposed to work.

I’m not in a city. I had to work to get a steady stream of visitors.

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Are footfall amounts based on the settlement, or greater settlement?

It’s based on the greater settlement - It’s probably better to think of guild based settlements as basically a district within the greater settlement.

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Thanks!.. my greater settlement ticked over to a town 2 days ago, which i think is a 50% increase in base amounts from 40 to 60 (aware its not a flat rate anymore, but assuming % increase is about the same). But my footfall actually went down about 30% on the first day, and today was back just under what it was. Which means visitor traffic must have been down about 70% one day, and 50% the next.

Could just be coincidence its been a slow week, but thats a fair difference. And suddenly going from a very regular 50 visitors a day to 10-25 seems odd. I actually checked on here to see if the server had gone down.

Would be awesome if we could see visitor counts to have some indication of whats happening.

Something similar just happened to majorvex and James commented on it. Said it was a voodoo payment. Dunno what that means

I think he meant that, at the moment, the beacon just ***** out coins and without following the forum you have no in game reason or explanation why it’s there, why it’s as much as it is and how to improve it.

I believe he said it appears to us as being a voodoo payment. I took this to mean they need to clarify things better.

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Apologies about resurrecting this thread again. Footfall has been great since the F2P weekend, and I see now the bigger plan of the devs. They obviously knew from their plans that it would be solved by any increase in the player base.

However, I’ve logged on this evening, and in 24 hours I’ve not had a single coin on my main beacon. Which is very odd, as it’s been around 2.5k per day recently. I’ve also had a few sales in my shop, and there’s no way anyone could have done this without generating FF.

Not complaining, just curious as to why this may be.

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