I understand certain things take priority, but I’m wonderin’ if this is a “someday” “maybe” or “not likely” for changes. Even if it took 12 months, that’s fine, but I just wanted to know if this is remotely planned to be looked at, or if I should start structuring how I play around it.
My eye strain is gettin’ progressively worse now, and it’s becoming harder to play because each hammer strike against a rock causes my monitor to flash brightly, each bomb flashes brightly, and walking around outside there’s extreme lensflare, the brightness of the sun.
I really need an option to turn these things turned down like I can turn them down in other games.
Agreed, it’s really hard on the eyes and a shame to spoil a pretty game by obscuring the view. Even at night there it is. It really spoiled the guild slideshow evening…
Here’s us out gathering desert swords:
Fun times at the portal hub:
Here’s me and the guild enjoying a cocktail:
Here’s my build:
This was so funny and you didn’t have to be there, haha:
Two cuttlestock, the damning evidence of a passionate, illicit love affair:
No rush! I won’t hold ya to it either. It’s not a super big important thing. Gotta work on the new player retention stuff first. I’ve gotten gleam club an’ stuff so I still support the game!
I fully expected to wait 1-2 years at least, which is fine by me. I know things had’to get rushed out the door a bit.
Also am i the only person who’s got problems with being blinded when switching to gear with more than one debuff/quirk on?
Those seem to stack and unlike where you can look away from the sun, you can’t really do that with those visual effects once you trigger them and in dark areas it can prove real difficult.