Forge bugs - tooltip displays opposite effect

What he said lol

I don’t get it, I had lvl 8 boons giving me a lot more damage than 20 on a lvl4 aoe before the update. I got 260 damage on a diamond lvl4aoe hammer before the update with a lvl 7 boon. So I missed the changed calculations for aoe somewhere in the notes?20181205164732_1

pre-update same damage boon.

I was told in another thread that at lvl6 it should of had a 20 bonus. So I would like to see the math from the dev’s. I am not that great at going through game files.

You’re mistaken. A level 8 damage boon on a 3x3 AoE diamond hammer has always been +20 Damage. I’m fairly certain that +260 damage is a level 9 damage boon.

20181205164523_1

pre-update level 8 damage boon. Even if I am off one number and these 2 pics are lvl 8 and lvl 9 boons, they still contradict the post update aoe damage de-buff. But I never got a lvl 10 damage boon, only 9’s and lower. That’s how I know something is off. I never was good enough to get a 10.

Level 8 forge boon on hammer has been +20 damage so something is different on your end somewhere as one is a level 9 and the other looks to be a level 10.

I can promise you with 100% certainty that +20 damage on a 3x3 diamond hammer is a level 8 damage boon. I’ve crafted dozens of them to sale in my shops before the patch. If crafts had craft dates on them I’d show you an example. I don’t know what’s different on your end, and I’m not trying to be rude, but you’re just simply mistaken :slight_smile:

I understand. I know you guys arn’t rude. I’m just kinda blown away atm. Feel like Twilight Zone. I made a few dozen of these hammers like the above one. Could swear I never got 10’s.

I believe I had a lvl 10 damage once on a titanium hammer that game me 400 bonus. But that’s it.

going from lvl 6 damage boon to lvl 7 is a 240 point diff.

between 7 and 8 is a 50 point diff.

between 8 and 9 is a 190 point diff.

and between 9 and 10 is 110 diff.

Why are they so different?

Lvl 7 is - Adds 350dmg + another 40% (On the diamond hammer, this shows as [-30 dmg]
Lvl 8 is - Adds 400dmg + another 40% (Diamond hammer shows [+20dmg]
Lvl 9 is - Adds 450dmg + another 50% (Diamond shows as [+260dmg]
Lvl 10 is - Adds 500dmg + another 50% (Diamond shows [+310dmg]

In other words, every other Lvl, only adds that extra 50dmg. The % remains the same. The “odd” numbers are just because you are dealing with a percentage.

Lvl 10 is a LOT of boon points to try and cram in there for a measly extra 50dmg over Lvl 9. not worth it.

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Less energy use quirk while full hunger isn’t working aswell

Are you sure it doesn’t actually use less energy when you are Full, and it is in your hand swinging. Cause I know I reported that the numbers showing on the tool were showing MORE energy drain, when it was actually draining less when used. From 11 days ago, while testing…

No way for me to know just going off tooltip and numbers on screen.

Could you change the title of your forum topic to better reflect the issue you’re experiencing? That way, it’s easier to see a summary of the issue at a glance.

So to recap, the tool works as expected, even though the numbers are a bit suspect?

Indeed. I think this is happening on all of the “Quirked” tools/weapons.

The tools are working correctly, but the tool tip shows opposite.
(When you are full, it shows MORE energy drain on tool-tip, but when hungry it shows less)
(When you are full health it shows SLOWER swing speed tool-tip, and faster when low-health)

So the tools are working correctly, even though the tool-tip says otherwise.

Bumping this 2 year old thread to say that this bug is STILL in the game, and that it would be nice if it were fixed. @vdragon

Just encountered it myself when trying to forge ruby slingbows, ended up wasting a bunch of materials thinking i had forged it wrong when aiming for max action speed.

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Could you list the forge effects you were trying to add to your tools?

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In this case, I had a number of boons (Busy Bee, Devastating Damage and Far Reaching), however its also easily shown in a creative world.

This Slingbow i’ve given myself in creative ONLY has the “Best of Health” quirk on it - despite being at max health it actually shows -10 action speed instead of +10 (this is identical to the bug I experienced in survival mode).

When testing the slingbow is still faster, meaning its only a visual bug, but still an annoying one if that.

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Yes can confirm this is a thing in survival mode, I have a feeling there’s another similar bug for the stamina drain boon as well

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Same. I didn’t see this thread when making one about it though : / I’ll add it here now

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Thanks for the reply, I’ve added your comments to the database.

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