It was indeed a design decision. Personally I feel it encourages people to explore options and find what suits them more instead of everyone just cookie cutting someone else’s farm layout and that being the defacto standard.
Others can see the stats but they need permissions on your beacon to do so.
Only player who have Engineer can see floating information of machines and coils (what is on crafting and condition of machine) Workers who can use (and wear down) machines aren’t allowed to see this floating information of machines and not seeing condition of coils at all.
I do love the idea overall and it would be helpful. When I looked at Stretchious’ farm on the testing realm I was frustrated that I could not see the percents. But it did cause the below result:
So I in the end enjoyed the process of some discovery of the best set up. Then I just PMed Stretchious to ask about his layout and find out if I missed anything…
I’d lean to it staying hidden at this point. Another reason is because the details of my design could go into this: Book Asset
Additionally, a plant can grow to full maturity and have all the blocks around it changed for a different yield for instance. Technically, yields are important only at the time of actual harvest of the crop.
Perhaps putting up a sign of crop and seed yields is an alternative.
I hope there’d be like a gallery or museum where people could visit and see farms (size of a beacon or 2) displaying the setups with crop or seed yields
It’d be very helpful for people not familiar or hadn’t had much time testing farming all diff kinds of plants