I only noticed the timer increasing for the missed ones when I was down to a 30 sec timer so it may not be 1:1 at higher times, I too will be paying more attention to it from now on.
Another thing I’ve noticed is spawning mechanic seems to work kind of opposite to regular meteors in that they spawn in the region you have been in. If I walked through 2 or 3 regions before hitting the centre of an unexplored region then 2 or 3 meteors would spawn at the same time. Not 100% sure on this mechanic though as these results weren’t 100% consistent.
Hmm… i have actually not had a problem with timers since the first day.
I go alone to a T4 planet that has less than 10 people active. Mapping the planet I’ve noticed one or two meteors spawn almost immediately after i discover a new region.
I am lvl 45 specced into agility etc, and i’m using forged emerald grapples. But I don’t use any speed brews, or even liquid solidifiers - i just swim or grapple over water. And generally i get to meteors with 45s-1:30 left on the timer.
I actually haven’t seen a timer less than 1minute since the first day the event was released. And i’ve been hunting on gyosha and grovidas mostly.
I can honestly say that hasn’t been my experience.
I could be mistaken on the 1:30 timer specifically… but I’ll do some runs tonight after work to see if i can get some screenshots. I’m fairly certain there have been multiple meteors that had a minute remaining by the time i caught up to them.
There were some yesterday, but today…not so much. I don’t know how often they reset…or if they do. From what people are saying, the timers are adjusting with each completed meteor
Yes. the 3 to 11(!) minute timers that were appearing after the weekend were stopped on tuesday and basically everything was set to under 1:30 again. They quickly got worked down to the point that many busy planets were getting timers under 30, and even under 20 seconds apparently.
Not precise numbers but yeah. As of last night I don’t think any planet was spawning over 1 minute timers, though people are looking at ways to push them back up.
In fairness @OnlyOneShinobi may have started his day looking for gleambows when the timers reset themselves… because this morning Biitula was about 1min ish and now its like ummm no thanks I will gather oortstone from the dormants…
I have begun to feel like by continuing to try I’m endorsing this as a ‘fun’ challenge.
It’s not. It’s so far three days of frustration and increasing irritation, to the point where I’m angry about it. I went out, i want the loot. But now I’m just mad after this brieef session I’m closing boundless for a couple of hours.
After seeming to respond and lightening up on the timers early in the event this turnaround is no good.
TBH even if they jack them up again and the event still ends in a couple days I’m honestly going to remember this period of frustration as the primary memory of this event. I’ve literally gotten adrenaline fueled and now it’s turned sour so I’m adrenaline mad over something stupid.
Sure, my attitude is my problem but I’m not saying I feel justified or happy about it. I’m upset over the whole situation. Kudos to those that enjoy this sort of challenge I’m either going to have to sort out how I can ignore this event going on around me or just find something else to do for the next few days. I’m tired of the rollercoaster.
pending on the land area 30s is doable but there is some planets that you are really cutting it short by the time you get to the meteor. basically its a higher fail rate… especially when you have to run a fair distance and have obstacles in the way
I think you’re able to “ruin” a planet as @Apt and I did a bunch in Kol Huroo and pushed the timer to 10 seconds (maybe even less).
It landed then I got to it, what felt like a few seconds later and it was on 2 seconds.
I like the timers being short (mainly on high tier planets for more hardcore players) but perhaps have a cap on how short it can be? Like 20 seconds, 30 may be too long and become very easy
I dunno…I got to where I was letting the lower level players have the Gleambows that I got to 1st on Merika…they were way behind and couldn’t keep up at all.
Sure it’s fine for us that are experienced, some of us have level 3 grapple guild buffs, max grapples, brews, etc…alot of them have none of that - including the needed skill points
I don’t know if those are falling right near you or what the situation is.
I mean, congratulations though. After the last couple days I feel I’m watching someone show off their 259 color gleam collection while I get hit with another mudball, lol.
Yeh I agree but I think the difficulty should scale with planet tiers. Tier 3, easy for people who don’t have good gear. But tier 6+7 hardcore and have the rewards reflect that