As far as has been said, they adjust these numbers manually when they feel rebalance is needed.
I’m a durability guy. And there’s no doubt that in terms of ROI persisting foods always perform better than starberry foods.
Time vs. money though is a personal preference, if you’re in a rush you could still make decent money finding a larger gleam ball and using some starberry foods.
The gleam ball I use for this is small enough (24m) that pauses for regen handle the energy problem even if you’re not using the vertical method I demonstrated. A friend helped me hunt it down, it’s basically the exact radius of the bomb.
I did mention this but it’s a long post All of my harvesters run durability drain.
Here’s me looking at charcoal. I don’t currently have information on how much experience a batch of doors provides.
Did you take a look at @almund’s video above about using fast tools and teaching foods on a giant gleam ball? Wow…