Happy 1 month anniversary, footfall being broken!

This might be an unpopular opinion. I don’t think footfall is the issue. I personally think the issue is a lack of a better way to get coin. Why should the only “stable” way of getting coin in this game be something that is more or less 100% passive after it is said and done? It makes no sense

What doses make more sense is for you to put in more daily feats, (you already have 2, one for exp, and the other for time logged in) that reward coin, add some that reward an decent amount of it, not just 100 coin, but 500 or 1000. You should put in more feats that will motivate people to log in, and go out and do things. Like collecting an certain amount of an item or killing a certain amount of a mob. This i feel would be a lot better for the game in all accounts, then a passive income where people are going to scream to high hevens about because the player count is dropping or their shop is no longer popular.

You need to motivate people to be active and go out and do something. I Hate passive income

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