So many better ways to spend those 5 points. I’ve never taken the light epic on a single build.
Actually no, I lie, the only character I have it on is my builder as he spends a lot of time swinging from a grapple and making chisel mistakes… wish he had 4 hands so I could carry a chisel, an unchisel, a grapple and a lootstick/torch all at the same time.
It is favored by some early hunters for the fact that a chisel makes running up certain slopes easier during battle, and a flashlight loot stick on top of it. I use spanners now instead for my flashlight loot sticks, I like the way they look better and they don’t have an opportunity to loose durability while hunting.
I honestly don’t mind if loot magnet is dropped from chisels just covering what I know some community members use them for.
don’t put this function into the ruddy forge, and create a new item.
I don’t know what it is you want to add on to the Chisel, but depending on what it is and if it can make sense to do so, I really suggest just making a brand new item for us to craft, i feel that would be more exciting then yet again reusing current items for more stuff.
I get that it might also be weird for consistency’s sake if AoE/Multishot on an item doesn’t come from forging Special, but the existing AoE boon is already somewhat awkward with its “highest level is basically the worst” and would be even weirder on chisels (aside from transformation ones).
Of course that’s just speculation and assuming it would be the same AoE boon we’re used to, I’d love to hear more details on what this is actually about, context matters!
About loot magnet chisels, I’ve never used them since it saves inventory space to go for something that fits in a smart stack (totem/fist for hunter, hammer for miner, etc.), so I personally wouldn’t mind seeing it gone.
As many have pointed out it is great for newer players but let’s be honest, is a new player more likely to understand what types of Special boons can roll on which items, or more likely to just buy a loot magnet? I also think it could simply be resolved by removing the AoE boon from spanners for now.
Anyway, if you’re looking at forging please consider fixing some of the more simple issues that have been plaguing us:
Remove Effect Adjacent for Fists (while it isn’t doing anything)
Remove Effect Adjacent for Spanners (while it isn’t doing anything)
Fix stability warning popping up when stability > 55 with protection paste
Fix stability warning not popping up when stability = 110 without protection paste
Make Regenerate World exclude Damage Boon and Defect (just like the Venerable boons already do)
No objections, build your equipment in any way that you see fit. That being said here are some of my thoughts…
Chisels are generally used as a "loot stick’.
Loot sticks are “essential” equipment for meteor hunting. If you’ve never tried to manually loot 50+ corpses without a loot stick yet then you simply don’t understand. It is not possible to manually harvest animals on meteor hunts and still keep up with the hunt. A good loot stick is REQUIRED gear, this is not optional.
I find that generally I like to use Loot Attraction along with Glow on my loot sticks which makes them more helpful and provides significantly better light than a torch would.
The final stat can be whatever you find useful, I have a particular set of tertiary stats I like to use but won’t bother with that list here as you could literally put any stat in this slot that you were after.
I will say that adding Action Speed to your chisel is pretty much a pointless stat. If you are using it as a loot stick then action speed is irrelevant. If you are using it as a chisel than having it be too fast means you are likely going to accidentally hit blocks more times than you intend to adding to extra actions and wear on your tool that simply aren’t necessary, the default speed is more than fast enough for any normal actions you are doing with your chisel.
Loot sticks are already super easy to forge, so no need to worry about the complexity.
For actual chisels meant to be used as a chisel I don’t bother forging them at all, there is really nothing in the forging options that makes them worth forging for use as a regular chisel.
Stamina - not needed
Lightness - not needed, likely to be counter productive by making you swing too fast.
Longevity - useful for a chisel, not really useful in a loot stick which never takes damage.
Glow - useful, I like to use this for my loot sticks.
Special - useful, I like to use this for my loot sticks.
effect - special use
venerable - special use
I use drop attraction on my building chisels (A LOT). If you go to remove this boon please give us notice so i can make several hundred ahead of time. …action speed for chisels sucks though. Feel free to remove that one.
If we are talking about modifying the boons for the chisel, I would say drop the glow boon and add the AOE boon.
I have been working on my new house and I am using marble for it. But the color I need is not in metamorphic, so I am slowly change chiseling all the refined stone from igneous to metamorphic. Just so I can make the color marble I desire for my house. It would make things a hell of alot more efficient if I could change chisel a group of them at once rather than change one at a time.
P.S. Also pretty please fix AOE Spanners, it has the boon on it but it can’t repair multiple coils, still only one at a time.
If we don’t replace the Drop Attract on the Special channel, then we’ll add it as a second boon in: Special or Effect or Venerable.
Replacing the Drop Attract makes all boons easier to target - at the cost of removing the Drop Attract, which is available on other tools and IMO doesn’t make sense on the chisel. (As the chisel can’t create drops.)
If it’s added to the Special or Effect or Venerable then one of these channels will have 2 boons - at the cost of them being harder to target.
We’re not considering any other options at the moment - as the aim here is to add a small feature - and not reboot the forging system. Adding a new gum raises the question about what it does on other tools, etc.