🚧 If you could build with any block in a limited space

I’m not a builder, so I’d like to ask…what if there was:

:globe_with_meridians: A T0/T1 build planet (possibly flat and void of terrain variations)

:orange_square: You had access to every block possible in the game (blocks could not be brought to nor removed from this planet -same as using the test server)

:house: You were allowed a pre-determined area to build in (say 30x30 plots square, infinite height)…you just place one beacon for the whole lot (as long as your beacon is fueled, your build stays for all to see/enjoy). If all lots are claimed, then another creative-building planet spawns. Maybe it could be a perk of Gleam Club so that the dev team makes a little more $$ to keep things progressing? Or an add-on for $1.99/mo or something?

:no_entry_sign:Your build would have no prestige/ff/entity label

:heartpulse: This would be similar to an MC creative mode, but on a public planet where other players could freely visit & experience your build

I’m sure this would be a programming nightmare - so it’s prob not doable, but I’m curious if this would be of interest to some of the builders?

  • Yes
  • No
  • Maybe
  • Chimichanga

0 voters

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I think this would be fun :blush:

It would be cool if everyone got one free portal on this world. Or unlimited free portals!

But definitely don’t put it behind a paywall. Gleam club is not the future of the game. That’s the cable tv mentality, charge a dwindling user base more fees to keep up revenue, instead of trying to attract new users.

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True. If a new game style/mode could be added to bring in more players, it would pay for itself.

I get the feeling that the devs are still planning to add rental planets, I just don’t know how far away that is. With the latest update, I assume it’s farther off than expected? Or maybe there are some large hurdles to overcome?

Until then, I was trying to think of something that might be pure fun for players, give some people the creative mode that they’ve been asking for, while being as efficient as possible (less servers = less cost).

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Voted yes in the interest of supporting ā€œtest planetsā€ instead of a test server. Maybe that would solve the problem with console folks not getting to use the test realm too.

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I’m not against the idea, but I personally would use it very little or not at all. (speaking as a builder who likes to build on terrain and enjoys immersion)

EDIT: changing NO to MAYBE because of the OP edit :stuck_out_tongue:

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I’m with @Apt on this one, as someone who considers myself a builder first and foremost, builds are rather dull without the surrounding context of the world they were built in.

That said, I wouldn’t rule it out. I might dabble if it were available.

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If someone likes it… good for them.
Im not one of them tough…
If you dont have anykind of nature there im lost… lol… i dont wanna make flat houses

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Is there a reason it couldn’t have terrain?

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I think you are basically making the case and using examples of what already this version of Boundless Creative is planned to move toward. (minus a few things like prestige, etc)

@DKPuncherello @apt @Pseudonym84 @Buugi

I figured most builders would want a clean slate to build on…I figured wrong lol. OP edited (as you can tell, I’m not a :smile: builder)

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This is basically the test server (now that you edited OP) but, presumably persistent.

I’m not sure how hard it would be to add a limit to beacons or plots per beacon but i doubt it’s a nightmare. I’m under the impression that this is what most people already want when they talk about wanting a creative mode.

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I’m a PC player, but I estimate 40-50%+ of the BL playerbase is PS4. This way, they could have access to a test/build/creative planet too.

I could be wrong, but I think a lot of people would gladly give up footfall/prestige/settlements/etc (on this build planet) if they could build anything they wanted without stressing about plot wars. I think the planet values for prestige/footfall should be set to 0/null/none since players would have access to any block they wish to use.

The rest of the universe would remain the same.

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Mmm Chimichangas…

I would use the space if it could be a base/storage that was protected without fuel. but I realize that is not the intent of this space, so I don’t know if I would use it or not. I do like the idea it brings to the table though.

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yes but I suppose this would be a big problem if they didn’t strictly limit build size as you mention. I mean, plots couldn’t be unlimited or even very much. We would quickly end up with something larger than the ā€œmainā€ universe based on some of the posts I’ve seen here, and that’s a bit of cost.

I have to admit i fell like it would take a lot from the game and I would personally almost never go there.

I see the comments from others but I fell like this would be best done as a subscription service.

There couldn’t be any connection to the actual game and with everything ā€œon demandā€ it doesn’t seem like storage would be an issue.

a testing area the size of the sanctum (or sanctum expansion) could be a nice little thing. free stuff, no plots, plus you could change the atmosphere, lighting, day/night, could be linked to live with a special portal so others can visit, otherwise stays private.

I was more twisting the idea to be the ā€œlong term storageā€ that people wanted for when they leave the game for a few months or a year or whatever and their beacons would have expired. a community planet with your build materials not limited, but you could still bring things from the main universe to store there (but things generated there couldn’t be stored in chests for example) so you didn’t have to rely on others.

But I do agree, this is not the original proposal, and we shouldn’t let a creative mode break the main universe.

If that brings in a lot of people that prefer that mode of play, then the devs make more moola and the entire universe gets more players. If more people prefer this planet over the others, that would be very telling.

Yes, it would be connected - it’s an MMO and people would be able to freely come and go. Builders wouldn’t be able to leave with any blocks nor bring any in…they don’t need to (just like on the test server).

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For me building ain’t all about the actual build, its about the difficulties i over come to make it look good in a certain area. So the terraforming, the palette in relation to environment and using the terrain in the most creative way (like using a hill/mountain for a tunnel or bending a build around a big natural tree).

I wouldn’t want to build in creative mode anyway, other than testing if certain things work - I don’t enjoy building with infinite mats and flight as it takes away some of the difficulty that I enjoy in survival :slight_smile:

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I’m not much of a creative mode player - It’s ok for a short time, but I much prefer some of the challenges surrounding building and resource gathering, so that I don’t get bored too quickly.

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