Iām not a builder, so Iād like to askā¦what if there was:
A T0/T1 build planet (possibly flat and void of terrain variations)
You had access to every block possible in the game (blocks could not be brought to nor removed from this planet -same as using the test server)
You were allowed a pre-determined area to build in (say 30x30 plots square, infinite height)ā¦you just place one beacon for the whole lot (as long as your beacon is fueled, your build stays for all to see/enjoy). If all lots are claimed, then another creative-building planet spawns. Maybe it could be a perk of Gleam Club so that the dev team makes a little more $$ to keep things progressing? Or an add-on for $1.99/mo or something?
Your build would have no prestige/ff/entity label
This would be similar to an MC creative mode, but on a public planet where other players could freely visit & experience your build
Iām sure this would be a programming nightmare - so itās prob not doable, but Iām curious if this would be of interest to some of the builders?
It would be cool if everyone got one free portal on this world. Or unlimited free portals!
But definitely donāt put it behind a paywall. Gleam club is not the future of the game. Thatās the cable tv mentality, charge a dwindling user base more fees to keep up revenue, instead of trying to attract new users.
True. If a new game style/mode could be added to bring in more players, it would pay for itself.
I get the feeling that the devs are still planning to add rental planets, I just donāt know how far away that is. With the latest update, I assume itās farther off than expected? Or maybe there are some large hurdles to overcome?
Until then, I was trying to think of something that might be pure fun for players, give some people the creative mode that theyāve been asking for, while being as efficient as possible (less servers = less cost).
Voted yes in the interest of supporting ātest planetsā instead of a test server. Maybe that would solve the problem with console folks not getting to use the test realm too.
Iām not against the idea, but I personally would use it very little or not at all. (speaking as a builder who likes to build on terrain and enjoys immersion)
Iām with @Apt on this one, as someone who considers myself a builder first and foremost, builds are rather dull without the surrounding context of the world they were built in.
That said, I wouldnāt rule it out. I might dabble if it were available.
If someone likes it⦠good for them.
Im not one of them toughā¦
If you dont have anykind of nature there im lost⦠lol⦠i dont wanna make flat houses
I think you are basically making the case and using examples of what already this version of Boundless Creative is planned to move toward. (minus a few things like prestige, etc)
This is basically the test server (now that you edited OP) but, presumably persistent.
Iām not sure how hard it would be to add a limit to beacons or plots per beacon but i doubt itās a nightmare. Iām under the impression that this is what most people already want when they talk about wanting a creative mode.
Iām a PC player, but I estimate 40-50%+ of the BL playerbase is PS4. This way, they could have access to a test/build/creative planet too.
I could be wrong, but I think a lot of people would gladly give up footfall/prestige/settlements/etc (on this build planet) if they could build anything they wanted without stressing about plot wars. I think the planet values for prestige/footfall should be set to 0/null/none since players would have access to any block they wish to use.
I would use the space if it could be a base/storage that was protected without fuel. but I realize that is not the intent of this space, so I donāt know if I would use it or not. I do like the idea it brings to the table though.
yes but I suppose this would be a big problem if they didnāt strictly limit build size as you mention. I mean, plots couldnāt be unlimited or even very much. We would quickly end up with something larger than the āmainā universe based on some of the posts Iāve seen here, and thatās a bit of cost.
I have to admit i fell like it would take a lot from the game and I would personally almost never go there.
I see the comments from others but I fell like this would be best done as a subscription service.
a testing area the size of the sanctum (or sanctum expansion) could be a nice little thing. free stuff, no plots, plus you could change the atmosphere, lighting, day/night, could be linked to live with a special portal so others can visit, otherwise stays private.
I was more twisting the idea to be the ālong term storageā that people wanted for when they leave the game for a few months or a year or whatever and their beacons would have expired. a community planet with your build materials not limited, but you could still bring things from the main universe to store there (but things generated there couldnāt be stored in chests for example) so you didnāt have to rely on others.
But I do agree, this is not the original proposal, and we shouldnāt let a creative mode break the main universe.
If that brings in a lot of people that prefer that mode of play, then the devs make more moola and the entire universe gets more players. If more people prefer this planet over the others, that would be very telling.
Yes, it would be connected - itās an MMO and people would be able to freely come and go. Builders wouldnāt be able to leave with any blocks nor bring any inā¦they donāt need to (just like on the test server).
For me building aināt all about the actual build, its about the difficulties i over come to make it look good in a certain area. So the terraforming, the palette in relation to environment and using the terrain in the most creative way (like using a hill/mountain for a tunnel or bending a build around a big natural tree).
I wouldnāt want to build in creative mode anyway, other than testing if certain things work - I donāt enjoy building with infinite mats and flight as it takes away some of the difficulty that I enjoy in survival
Iām not much of a creative mode player - Itās ok for a short time, but I much prefer some of the challenges surrounding building and resource gathering, so that I donāt get bored too quickly.