This has nothing really in relation to being “good at it.” Yes there is a bit of skill required to learn to fly with grapples and navigate the terrain. But, let us be very clear that the rest of these “speed” comes down to having a specific configuration, resources for boosts, and luck that you are closest.
If you are going to have events that are set for a specific type of player - the more established ones - then you need events that work for other types and the “established” people lose out. How about an event for all levels under 20. Anyone above 20 cannot play. Let’s see how that goes over with the community.
If we don’t start learning from our mistakes with the fundamental issues of this game you will just lose more people and more people for various little things they don’t like because others take it away. We already have SOOO many things in this game that are pushing away the average player because it caters to the established people and have game mechanics that only create the need for a “few” things of each part of the game…
The only reason people don’t want this (or other things like trying to find ways to get those that quit back) is because at some level they fear they will have actual competition or are so pissed subconsciously that they have to work their behind off to get stuff in this game that they don’t want others to maybe get 1 millimeter of “easy” stuff.
It hurts nothing at all to drop a few colors in the loot. Those that spent all their coin and were established and could make speed buffs only get more colors. But those people that were not there first actually get something beyond just left overs - if any actually exist.
We need to stop only catering to the old players and do things to get new blood in this game or it will become VERY stale.