I need to read up, I don’t even know what venerable gums are, have been so focused on the farming and personal problems.
Only good thing so far in the gathering is that I am getting a nice amount of items to make to sell, but it seems it is better for wait, for the forgers, to let the forging problem be fixed. Hopefully I can have a lot made up for them to use.
The boon that is shown last (for me always the magnet boon) is actually the one being forged. And it doesn’t matter which gums I use at what point and how many, my first boon always changes to the magnet boon, and when I’ve set one of them, it cooks with the magnet boon.
I regularly see exactly what’s happening in Hunt’s video, a boon appearing, apparently being filled, then disappearing, and my magnet boon sometimes being boosted and sometimes not.
Okay. So after some more testing, it looks like my magnet boon issues were very bad luck.
I can forge things by just completely ignoring whatever happens to the boons after I click Skip. The ones that are eventually left seem to function. The only exception to this appears to be when you get a defect/quirk. It hits the bar, it pops up a quirk/defect, and then the quirk/defect disappears again, and nothing gets filled.
It’s very confusing and annoying, but just completely ignoring anything that happens and mousing over the boons/quirks/defects to make sure they’ve changed seems to eventually end up with a usable forge.
(So what James said, it seems to be a client side desync/messup issue)
I was curious so I used an ALT and tossed a few random things in the forge. Boons kept immediately disappearing. Then some immediately changed to something else. Yikes
This video is unlisted (not publicly published)
I’m starting to see a lot of stores on different planets with signs that say “no more forged items, until it’s fixed”
Forging isn’t broken. There are some weird things going on in the UI, but if you wait until it fully decides where it’s going to put your boon points, it still works perfectly.