If I provide you with a poo sandwich, and a pee sandwich, and you refuse both, is it really fair for me to blame YOU for being hungry? It is the responsibility of the devs to make a game that has options that are fun for solo players. They create the game, and thus, the restrictions that arise from it.
You cannot get enough gems for coils by hunting meteors in a reasonable amount of time, gem wall grinding is dozens of boring hours of grind, and I’m a solo player. Maybe the problem isn’t me, maybe the problem is the game doesn’t provide enough options for solo players?
Then solo shouldn’t be such a grind.
Boundless has 255 colors, and dozens of shapes for each color because of the chisel system. That is far more in the way of building options than any other voxel game that just offers different types of solid blocks, and half blocks.
If any other game existed that offered this variety in color and shapes, I’d be playing it, but they don’t exist. You keep saying there’s other healthy building sandboxes but haven’t given a single name of one.
And yes, Minecraft has far more in common with Boundless than Boundless has in common with most other MMO’s. It’s what everyone is going to compare Boundless to. Minecraft is the gold standard for voxel building games. It is what people are going to compare Boundless to.