Issue with "griefing" in my city

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Lets be real we know this players intent we have seen this time and time again. Saying he may want to take this plot to build in this location is absurd… Its 1 plot, 30 plots high in the middle of nowhere. If i removed my whole Base he would remove his beacon as soon as he saw my base was gone. There is no reason that we need to Show Pitty for someone doing this. They didn’t spend the days upon days of building this City. They are roaming the worlds looking for settlements that are about to expire and placing beacons with portals back to their base. But in this Situation they are causing me the ability to no longer complete my town Which is preventing me from expanding. So much for “The golden rule in Boundless is: Be considerate.” Or does it mean be considerate to the people trying to steal all your hard work and causing you annoyances and headaches.

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Again, Conjecture.

It isn’t about showing pitty, It is about the devs upholding the rule set that they have defined in such a way so they can try to avoid punishing innocent players, They seem to want to err on the side of letting a few „Guilty“ players get by then mistakenly punishing an „Innocent“ player. Therefore unless you can prove to the devs beyond reasonable doubt that what this player is indeed doing should be punished. I do not think they are going to act on it.

Report it and make your case. That is the best and only thing you can do at this time. But when and if they don’t do anything about it. You may have to live with the situation and find some way to make it work.

Again I understand its annoying. But I also understand the reason the devs may seem like they are being passive about it.

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Besides being off topic here, private worlds would not solve these issues in the main worlds.

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Topic is about possible grief. Providing a solution for many here by giving a suggestion. Not offtopic in my opinion but I guess I am wrong.

It is a solution for the „few“ actually, not the many I feel. not everybody can get private worlds so therefore not everybody can deploy or use this solution.

It doesn’t solve it. It runs from it and leaves everyone on the public servers to deal with it. That’s not a solution, it’s running away.

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By design I feel. For the reasons before mentioned.

Unfortunately that is not how it works in this game. And unless you can convince the devs otherwise. It will never work that way. Just because it used to be his doesn’t mean it is now. If you had you way, then everybody could make cases claiming stuff for things that expired or what have you for many reasons. The rules of the game were clearly defined. It expires, Someone else plots it, it is no longer yours. Harsh? Maybe. but that is how it works.

I talk about the fact that We have No Idea what the claimer haves plans for as we can not prove anything.

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It is 1 plot in the middle of his entire place, which his guest he lent it out for, let it decay. Op also said he plotted most plots back but couldn’t plot all back. This is what is fundamentally wrong with this game. Great possibilities, lots of it ruined because people cannot plot enough or not prove grief.

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Make your case to the devs and propose to them in exhaustive detail how the rules should be changed. And how it can be done in such a way that protects the innocent from being punished by mistake.

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Attacking my Character is not what this Forum is for. I would suggest you keep it civil and only attack my ideas, arguments and objections.

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The whole reason i opened this post was literally because this game Lacks A true CoC, which is possibly why the game hasn’t Exploded in population( Just mine and many others speculations). The basis of this game is amazing, but plain and Simple this shouldn’t be allowed. If i have 4 plots Around a plot that plot should not be open. It should be reserved. Same goes to say with a settlement. If i don’t want someone connecting to my settlement that should be my decision. Not the person who decided to build right next to me, Or in this case DIRECTLY IN MY TOWN.

But the fact that I was told the best way to defeat a troll is to ignore them, is quite possibly the worst response given. Tell that to the live streamers who get Ddossed or swatted.(Should they not tell the police what happened and just suffer whatever they do?) No offense, but if someone hacks your game would you just ignore them? Sure that is completely different but also similar to the an extent and you would not let that slide, But just because this doesn’t Directly stand for griefing in the Coc Doesn’t mean its not griefing and it also doesn’t mean it should be shoulder shrugged like im currently getting.,

Maybe You put a reserve space for plots. AKA if i have a 40x40 settlement and someone tries to put a plot connecting to mine I have an Option to approve or deny Like the Guild Book, But instead make it a community book. If someone tries to lay a plot on my community it gives them a popup to request placement of joining my community. I then have the option to confirm or deny that placement. Once again Its “MY” Community right?

There is an obvious Missing piece in this issue and its just that nothing has been done to combat it. Ive had plenty of friends who wont come back mainly due to issues like this. Ive even seen streamers straight up quit streaming the game over issues like this. So my final remark is try to listen to the community and do something to help prevent these issues.

On the terms of fairness, there is no fairness. My hard work shouldn’t have to be redone because the devs are to worried to remove a beacon or plot from lets say “sketchy Behavior”. It doesn’t truly matter if its not against CoC, its a ■■■■ thing to do and really shouldn’t be allowed to happen in the first place. It would be one thing if he built a beacon like 2-3 out from mine to wait and see if it vanished. I don’t care if he stole all my stuff if i’m inactive. But the fact that i missed 1 plot in MY town that i spent probably 20+ hours making and im currently active and now have to Up and root it to a new place if i want a complete town is wildly Unreasonable.

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The difference between what happened and your example, is that one of them is a crime, the other is just being an a-hole which is not a crime. I feel for ya, I do, but don’t give them the satisfaction and they won’t invest as much time being a trouble to you.

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Totally spot on.

I probably get flagged again, apologize for those who found it offensive, but I definitely agree that the CoC is too vague. Atm, it is so easy to get away with grief. I could go home, put 15 plots on a line somewhere and build a huge mass craft farm and claim I want to be part of the community and say I will expand in the future. Off the hook. Easy.

Also, griefing is not a crime, it’s just being an a-hole but should, according to CoC, be against the rules.

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I like this solution a lot. If the player was actually trolling, this leaves them with no way to continue. They either have to play along with the RP (whatever they build is just part of the “display”), push the CoC past its limits, or give up the plot.

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But once again why not try to focus on fixing the Bigger picture. Why not cause a way to not let trolls be trolls.

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I agree, that was one helluva reach for a comparison…

It does suck and I feel for you OP and I am on your side, but unclaimed land is exactly that; unclaimed land. No one has to explain their motives or intentions to anyone when they plot unclaimed land as long as they aren’t boxing anyone in or preventing expansion.

I think we can all agree that system could use a bit of a rework. Like OP suggested maybe a “community book.” Or perhaps a one or two plot buffer zone around a certain number of plots grouped together, or even reserving plots within a perimiter of linked plots with whitelist permissions, etcetera. In an open world circled around precious resources, settlements and building whatever your heart desires… it’s not as cut and dry for the devs to just hit the ‘delete button’ as everyone would like. Even if the rules and mechanics changed tomorrow that wouldn’t alleviate past problems or situations, it would just potentially prevent them from happening over again.

Situation sucks. Add a railing so people don’t fall to their doom and take it in stride, ever hopeful that the plot will disappear when you log on tomorrow. Not many more options besides that and quitting.

Hell, I myself have a number of plots within my own settlement that I wish everyday would be gone. No one broke any rules tho, so I can’t do anything about it and complaining publicly won’t solve anything, so I wait. Until they disappear or an alternative solution presents itself (ie blueprints, ability to move builds plot by plot) I am where I am. I’m not going to ragequit over it. It’s an mmo.

Stuff happens. Freakin’ sucks that it does, but it does.

This. Let’s all just try to come up with real, feasible future solutions for the devs instead of focusing on the here and now.

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While I sympathize and obviously with an undeveloped plot it makes it hard to say what the motivation is. Maybe they do at some point intend to use the plot for something, maybe they want to try and sell it to you, maybe they are trolling.

But If a player takes a plot in a settlement to get footfall should that be against the CoC? As one of the few ways to make coin, is this not a valid play strategy? All the players that have a few plots near portal hubs, should that be against the CoC? I think one thing to remember is the game mechanics do provide an incentive for getting a plot in a busy area.

I do think the protection zones that were discussed by the developers at one point would help solve some of these issues, and I hope they will at least consider putting them into the game in the near future.

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That really sucks but it’s the risk you accept when allowing others to plot in your city.

There’s a big part off those plots owned by one week players our less active players if they then see these forum posts they get probably triggered to keep it plotted cause they fell attacked before having a change to explain why they there 75 procent off these plots get solved in aqua emb by doing nothing about it our waiting to meet the owner we also solved lots off issue by being in contact with players on different timezones asking town people ingame goes along way the forum way has never worked

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I honestly think that if there was a “perimeter rule” where all plots adjacent around a plot with an owner could only be plotted by either the owner of the neighbour plot or a friend or guild member of that owner, a lot of this griefing would be fixed. That way cities can still work and the chance of griefing happening would lessen since the griefers wouldn’t be able to plot single plots.

For example, Wurm Online uses perimeters and, while not perfect, certainly helps to keep a lot of potential griefers out.