I think new monsters would get people hunting again - the lack of variety is definitely why I stopped hunting.
Maybe the devs are just having trouble coming up with new mobs - let’s brainstorm together!
I’m kind of stealing some of these mechanics from monster hunter and dauntless, haha.
I’d also be interested in seeing boss mobs. Yeah, titans eventually, but for now. Maybe the last wave on a meteor could include one gigantic version of a mob (5 blocks tall) with high HP.
Add roadrunners to meteors, but with a limited run range (they have to stay nearby)
Turtle mob: becomes invincible when it goes in its shell. It has poisonous claws that add a poison DoT effect
Octopus/squid mob: can grab you with its tentacles and pick you up then drop you. It can also shoot ink at you which covers your screen like Mario kart. A relative of cuttletrunks that is somewhat larger and looks a little different.
Ground pounder: knocks players up in the air (or temporarily stuns them) and it’s punches have mild knockback
Shock lizard: shoots out electric crystals that attach to the ground and electrocute people near the crystals until the crystals get destroyed
Fire demon: breathes fire and shoots out lava blobs that people need to clear with liquid breaker to keep the battlefield clear
Anteaters: tunnel underground and form a sand/soil vortex trap for people to fall in
Bees: flying, high damage but they die when they use their stinger
Scorpions: basic mob, has DoT poison
Wallbuilder: has no attack, but it builds 3 high walls all over the place, making a mess of the battlefield
Ice elemental: frost breath lowers your stamina as well as your HP. It leaves a trail of ice wherever it walks (so a few of these would turn a battlefield quite icy)