MMO Gamer Psychology / Player Personality Test


#1

This is a breakout of a conversation from another thread.

  1. Read This - It is a short summary of this guys findings on MMO players and their psychology. You have to click the topics on the left side to see the next page.

http://www.nickyee.com/daedalus/gateway_intro.html

  1. Take this gamer personality test (Bartle Quotient)

http://matthewbarr.co.uk/bartle/

  1. After taking the test go read the details of the types written out here. They explain a lot more than the test site does.

We left off at @Stormsoul saying the results of his Bartle Quotient.

“For reference, if anyone is interested, my Bartle Quotient (ask Google) was EASK with E-75%, A-46%, S-24%, and K-6%.”

For reference the start of the conversation.


#2

@Stormsoul So I took the test…

KESA, 73% Killer, 60% Explorer, 47% Socialiser, 20% Achiever.

So die, and be my friend, lol.

I can’t wait to see others.


#3

I’m legitimately reading through the entire study you linked first because it’s so fascinating. I’ll take the test after. ^.^


#4

This is super important information for the @devs.


#5

That was fun! Here’s my results:

Explorer 100%
Killer 33%
Achiever 33%
Socializer 33%


#6

73% Explorer
60% Achiever
40% Killer
27% Socialiser

EAKS!


#7

The Bartle Test of Gamer Psychology
You are 73% Explorer
What Bartle says:

:spades: Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it’s tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

47% Achiever
40% Killer
40% Socialiser
This result may be abbreviated as EAKS


#8

Okay, so I don’t have the time to read the entire study now, but I bookmarked it for another time. :slight_smile:

And I got pretty much what I expected honestly.

80% Explorer
67% Achiever
40% Socialiser
7% Killer
(EASK)


#9

If we got enough people to take this test, we could have a listed section for each different type of player. Hehe. Each variant of abbreviation, I mean.


#10

80% Achiever
67% Explorer
33% Killer
20% Socialiser

AEKS


#11

We are noticing a “lack of socialiser” in the most active people on the game. This is where the Discord is helpful. :smiley:


#12

The Bartle Test of Gamer Psychology
You are 53% Explorer
What Bartle says:

:spades: Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it’s tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever
47% Killer
47% Socialiser

Good read and good post! Thank you sir! :slight_smile:


#13

87% Explorer
60% Achiever
47% Socialiser
7% Killer

EASK


#14

Honestly, in any other MMO or online community, my 24%ish Socializer would be far more apparent. I didnt just get hooked on this game, I got hooked on the people, the community. So friendly and helpful from day one. So, if I talk to much or speak out too often, you only have yourselves to blame! :wink:


#15

Best Community IRL.


#16

The results I mentioned for myself that were quoted at the beginning of this thread, were from like ~20 years ago.

Interestingly enough, they’ve changed since then. (Or its just a different test/questions/computation).

I’m now:

You are 100% Explorer
What Bartle says:

:spades: Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it’s tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever
47% Socialiser
0% Killer

…interesting. :thinking:


#17

That is actually impressive to me.


#18

Me too :wink: I’ve known I basically have had no interest in PvP or competition when there is the ability to cooperate (or barring that, solo) for a long time now… But 0% surprises even me!


#19

I’m sure that the only reason I have 20% socialiser is because I picked the answer on some questions where socialising would benefit me more.


#20

Hahah I hear that.