Mid-level progression is definitely the hardest point in the game. You’ve outgrown much of the tutorial but haven’t become good at much of anything.
- Mining is a good suggestion, I’ve seen more shops lately with options for mid-level forged tools like gold and titanium at much lower prices than diamond ones.
- Gathering is also useful to sell things and afford the mining tools + fulfill quests. Here is a link to a mall just for selling stuff you’ve gathered. :oort_r: Request Dimension :oort_z: Now Open! (request-basket-only-mall) There are lots of other places to sell, too.
- Investing in some basic protections to survive lvl 3-4 worlds lets you hunt and sell or craft for XP the creature drops.
- Exploring will get a buff in the next big patch so running around finding new places will be rewarded. You’ll get XP for what you’ve already explored, too.
- Use your cubits for plots and build! Resist the temptation to spend cubits on the outfits and headgear until later on. Just build stuff for fun, try out things, build some roads and bridges, do a bunch of chiseling while having eaten teaching food for bonus XP.
These are just suggestions based on what I did, and still do. I was never really invested in being the most efficient (mass crafting rock XP for example) but I did like to have a building plan in my head then pop a teaching pie and build/chisel for 30min getting double XP.